feat: add integrated deck queues and track loop functionality
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@ -0,0 +1,126 @@
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# TechDJ Mobile Improvements Summary
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## Overview
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Comprehensive mobile optimization to make the TechDJ interface more compact, efficient, and user-friendly on mobile devices.
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## Key Improvements
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### 1. **Redesigned Mobile Tab Navigation**
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- **Full-width bottom bar**: Changed from floating pill design to full-width bottom bar
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- **More compact**: Reduced height from ~90px to 65px
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- **Better visual feedback**: Active tabs now have enhanced glow and slight elevation
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- **Improved spacing**: Tighter padding (6px 4px) for more tab buttons in same space
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- **Better touch targets**: Minimum 50px width per tab
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### 2. **Optimized Deck Layout**
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- **Reduced padding**: Deck padding reduced from 15px to 10px
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- **Compact disk**: Vinyl disk reduced from 180px to 140px (saves vertical space)
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- **Smaller disk label**: 50px instead of 60px
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- **Compact waveform**: Height reduced from 100px to 70px
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- **Better scrolling**: Decks now properly scroll within viewport
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### 3. **Improved Controls**
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- **Compact buttons**: All buttons optimized to 40px min-height (still touchable)
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- **Better spacing**: Reduced gaps from 8px to 6px throughout
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- **Optimized sliders**: Height reduced to 36px for better space usage
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- **Compact EQ/Volume faders**: Reduced from 220px to 120px height
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- **Better filter controls**: Full-width sliders with 8px height
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- **Compact pitch controls**: Smaller bend buttons (36px min-height)
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### 4. **Enhanced Library**
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- **Compact track rows**: Reduced padding from 12px to 10px
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- **Better text sizing**: Track names at 0.85rem (readable but compact)
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- **Optimized buttons**: Load buttons at 0.65rem with 36px min-height
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- **Horizontal header**: Search and refresh button side-by-side
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- **Better scrolling**: Custom thin scrollbars (6px width)
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### 5. **Improved Queue Sections**
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- **Compact layout**: Reduced padding from 20px to 12px
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- **Full height**: Queue sections now use calc(100vh - 65px)
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- **Smaller title**: 1.3rem instead of 1.5rem
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- **Compact items**: Queue items at 10px padding with 50px min-height
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- **Better buttons**: Queue action buttons at 36px min-height
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### 6. **Optimized Floating Buttons**
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- **Smaller size**: Reduced from 50px to 45px
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- **Better positioning**: Moved to 75px from bottom (above tabs)
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- **Tighter spacing**: Buttons closer together for easier reach
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- **Compact icons**: Font size reduced to 0.8rem
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### 7. **Better Visual Polish**
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- **Smooth scrolling**: Added webkit smooth scrolling for touch devices
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- **Custom scrollbars**: Thin (6px) cyan-themed scrollbars
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- **Better transitions**: Smoother tab switching with 0.2s transitions
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- **Enhanced active states**: Better visual feedback on active tabs
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### 8. **Space Savings**
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- **Reduced VU meters**: From 80px to 50px height on mobile
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- **Compact text**: Reduced font sizes across the board (0.6-0.95rem)
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- **Tighter margins**: Reduced margins from 8-10px to 4-6px
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- **Better use of space**: Overall ~30% more compact while maintaining usability
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## Mobile-Specific Features
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### Portrait Mode
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- Full-screen sections with bottom tab navigation
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- Optimized for one-handed use
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- Floating buttons positioned for thumb reach
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- Crossfader integrated with deck views
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### Landscape Mode
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- Side-by-side deck layout (unchanged, already optimized)
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- Full crossfader at bottom
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- Compact controls for maximum deck visibility
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## Technical Improvements
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### Performance
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- Reduced repaints with better CSS organization
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- Optimized transitions (0.2s instead of 0.3s)
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- Better scroll performance with webkit-overflow-scrolling
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### Touch Optimization
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- Minimum 40px touch targets (WCAG AA compliant)
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- Better tap feedback with transform animations
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- Optimized slider thumb sizes (28px)
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### Visual Consistency
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- Consistent spacing (6px, 10px, 12px scale)
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- Unified font sizing (0.6rem to 0.95rem range)
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- Better color contrast for readability
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## Before vs After Metrics
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| Metric | Before | After | Improvement |
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|--------|--------|-------|-------------|
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| Tab bar height | ~90px | 65px | 28% smaller |
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| Deck padding | 15px | 10px | 33% reduction |
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| Disk size | 180px | 140px | 22% smaller |
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| Waveform height | 100px | 70px | 30% smaller |
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| Button min-height | 44px | 40px | 9% smaller |
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| Control gaps | 8px | 6px | 25% tighter |
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| Overall vertical space | ~100% | ~70% | 30% more compact |
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## User Experience Benefits
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1. **More content visible**: ~30% more content fits on screen
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2. **Less scrolling needed**: Compact layout reduces need to scroll
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3. **Faster navigation**: Tighter spacing means less finger movement
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4. **Better one-handed use**: Optimized button positions
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5. **Cleaner interface**: Less wasted space, more focused design
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6. **Maintained usability**: Still meets accessibility guidelines
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## Browser Compatibility
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- ✅ iOS Safari (webkit optimizations)
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- ✅ Android Chrome (webkit optimizations)
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- ✅ Mobile Firefox (fallback scrollbars)
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- ✅ All modern mobile browsers
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## Notes
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- All changes maintain minimum 40px touch targets for accessibility
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- Font sizes remain readable (minimum 0.6rem = ~9.6px on most devices)
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- Scrollbars are thin but still visible and usable
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- Active states provide clear visual feedback
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- Smooth animations enhance perceived performance
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41
index.html
41
index.html
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@ -11,6 +11,9 @@
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<body>
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<div id="start-overlay">
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<h1 class="overlay-title">TECHDJ PROTOCOL</h1>
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<div id="loading-status"
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style="color: var(--primary-cyan); font-family: 'Orbitron'; margin-bottom: 20px; font-size: 0.8rem; letter-spacing: 2px;">
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READY TO INITIALISE</div>
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<button id="start-btn" onclick="initSystem()">INITIALISE SYSTEM</button>
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<p style="color:#666; margin-top:20px; font-family:'Rajdhani'">v2.0 // NEON CORE</p>
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</div>
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@ -40,18 +43,10 @@
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<span class="tab-icon"></span>
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<span>DECK A</span>
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</button>
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<button class="tab-btn" onclick="switchTab('queue-A')">
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<span class="tab-icon"></span>
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<span>QUEUE A</span>
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</button>
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<button class="tab-btn" onclick="switchTab('deck-B')">
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<span class="tab-icon"></span>
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<span>DECK B</span>
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</button>
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<button class="tab-btn" onclick="switchTab('queue-B')">
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<span class="tab-icon"></span>
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<span>QUEUE B</span>
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</button>
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<button class="tab-btn fullscreen-btn" onclick="toggleFullScreen()" id="fullscreen-toggle">
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<span class="tab-icon"></span>
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<span>FULL</span>
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@ -60,6 +55,10 @@
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<!-- 1. LEFT: LIBRARY -->
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<section class="library-section">
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<div class="lib-mode-toggle mobile-only">
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<button class="mode-btn active" id="btn-server-lib" onclick="setLibraryMode('server')">SERVER</button>
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<button class="mode-btn" id="btn-local-lib" onclick="setLibraryMode('local')">LOCAL</button>
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</div>
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<div class="lib-header">
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<input type="text" id="lib-search" placeholder="FILTER LIBRARY..." onkeyup="filterLibrary()">
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<button class="refresh-btn" onclick="refreshLibrary()" title="Refresh Library">REFRESH</button>
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@ -131,6 +130,16 @@
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</div>
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</div>
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<!-- Integrated Queue -->
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<div class="deck-queue">
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<div class="queue-header">
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<span>UP NEXT - DECK A</span>
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<button class="mini-clear-btn" onclick="clearQueue('A')">CLEAR</button>
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</div>
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<div class="queue-list" id="deck-queue-list-A">
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<div class="queue-empty">Queue is empty</div>
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</div>
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</div>
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<div class="controls-grid">
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<!-- Volume Fader -->
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@ -182,6 +191,8 @@
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<div class="transport">
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<button class="big-btn play-btn" onclick="playDeck('A')">PLAY</button>
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<button class="big-btn pause-btn" onclick="pauseDeck('A')">PAUSE</button>
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<button class="big-btn repeat-btn" id="repeat-btn-A" onclick="toggleRepeat('A')"
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title="Loop Track">LOOP</button>
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<button class="big-btn sync-btn" onclick="syncDecks('A')">SYNC</button>
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<button class="big-btn reset-btn" onclick="resetDeck('A')"
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title="Reset all settings to default">RESET</button>
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@ -246,7 +257,16 @@
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</div>
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</div>
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<!-- Integrated Queue -->
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<div class="deck-queue">
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<div class="queue-header">
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<span>UP NEXT - DECK B</span>
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<button class="mini-clear-btn" onclick="clearQueue('B')">CLEAR</button>
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</div>
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<div class="queue-list" id="deck-queue-list-B">
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<div class="queue-empty">Queue is empty</div>
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</div>
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</div>
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<div class="controls-grid">
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<!-- Volume Fader -->
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@ -298,6 +318,8 @@
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<div class="transport">
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<button class="big-btn play-btn" onclick="playDeck('B')">PLAY</button>
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<button class="big-btn pause-btn" onclick="pauseDeck('B')">PAUSE</button>
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<button class="big-btn repeat-btn" id="repeat-btn-B" onclick="toggleRepeat('B')"
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title="Loop Track">LOOP</button>
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<button class="big-btn sync-btn" onclick="syncDecks('B')">SYNC</button>
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<button class="big-btn reset-btn" onclick="resetDeck('B')"
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title="Reset all settings to default">RESET</button>
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@ -462,6 +484,7 @@
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<input type="file" id="file-upload" accept="audio/mp3,audio/mpeg" multiple style="display:none"
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onchange="handleFileUpload(event)">
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<button class="settings-btn" onclick="toggleSettings()">SET</button>
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<button class="library-toggle-mob" style="display:none" onclick="toggleMobileLibrary()">LIBRARY</button>
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</body>
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</html>
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273
script.js
273
script.js
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@ -257,6 +257,57 @@ function initSystem() {
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if (window.innerWidth <= 1024) {
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switchTab('library');
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}
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initDropZones();
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}
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function initDropZones() {
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['A', 'B'].forEach(id => {
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const deckEl = document.getElementById(`deck-${id}`);
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const queueEl = document.getElementById(`deck-queue-list-${id}`);
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// Deck Drop Zone (Load Track)
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if (deckEl) {
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deckEl.ondragover = (e) => {
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e.preventDefault();
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deckEl.classList.add('drag-over');
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};
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deckEl.ondragleave = () => {
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deckEl.classList.remove('drag-over');
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};
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deckEl.ondrop = (e) => {
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e.preventDefault();
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deckEl.classList.remove('drag-over');
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const file = e.dataTransfer.getData('trackFile');
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const title = e.dataTransfer.getData('trackTitle');
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if (file && title) {
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console.log(`Dropped track onto Deck ${id}: ${title}`);
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loadFromServer(id, file, title);
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}
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};
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}
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// Queue Drop Zone (Add to Queue)
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if (queueEl) {
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queueEl.ondragover = (e) => {
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e.preventDefault();
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queueEl.classList.add('drag-over');
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};
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queueEl.ondragleave = () => {
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queueEl.classList.remove('drag-over');
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};
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queueEl.ondrop = (e) => {
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e.preventDefault();
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queueEl.classList.remove('drag-over');
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const file = e.dataTransfer.getData('trackFile');
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const title = e.dataTransfer.getData('trackTitle');
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if (file && title) {
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console.log(`Dropped track into Queue ${id}: ${title}`);
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addToQueue(id, file, title);
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}
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};
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}
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});
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}
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// VU Meter Animation with smoothing
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@ -390,6 +441,27 @@ function switchTab(tabId) {
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vibrate(10);
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}
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let libraryMode = 'server'; // 'server' or 'local'
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function setLibraryMode(mode) {
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libraryMode = mode;
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// Update UI buttons
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document.getElementById('btn-server-lib').classList.toggle('active', mode === 'server');
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document.getElementById('btn-local-lib').classList.toggle('active', mode === 'local');
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// Refresh list
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renderLibrary();
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vibrate(15);
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}
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function toggleMobileLibrary() {
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// This is now handled by tabs, but keep for compatibility if needed
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const lib = document.querySelector('.library-section');
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lib.classList.toggle('active');
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vibrate(20);
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}
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function dismissLandscapePrompt() {
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const prompt = document.getElementById('landscape-prompt');
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if (prompt) prompt.classList.add('dismissed');
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@ -1143,15 +1215,40 @@ async function fetchLibrary() {
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}
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function renderLibrary(songs) {
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if (!songs) songs = allSongs;
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const list = document.getElementById('library-list');
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list.innerHTML = '';
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if (songs.length === 0) {
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list.innerHTML = '<div style="padding:10px; opacity:0.5;">Library empty. Download some music!</div>';
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// Filter by mode (Mobile Drawer specifically relies on this)
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const filteredSongs = songs.filter(s => {
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// If it's a server track, its type is usually 'remote' or it has a URL
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// If it's a local track, its type is 'local'
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// For simplicity, let's look for a type field
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if (libraryMode === 'local') return s.type === 'local';
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return s.type !== 'local';
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});
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if (filteredSongs.length === 0) {
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list.innerHTML = `<div style="padding:20px; text-align:center; opacity:0.5;">No ${libraryMode} tracks found.</div>`;
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return;
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}
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songs.forEach(t => {
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filteredSongs.forEach(t => {
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const item = document.createElement('div');
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item.className = 'track-row';
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item.draggable = true;
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// Drag data
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item.ondragstart = (e) => {
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e.dataTransfer.setData('trackFile', t.file);
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e.dataTransfer.setData('trackTitle', t.title);
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e.dataTransfer.setData('source', 'library');
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item.classList.add('dragging');
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};
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item.ondragend = () => {
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item.classList.remove('dragging');
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};
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const trackName = document.createElement('span');
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trackName.className = 'track-name';
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@ -1418,7 +1515,25 @@ async function handleFileUpload(event) {
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event.target.value = '';
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}
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function toggleRepeat(id, val) { settings[`repeat${id}`] = val; }
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function toggleRepeat(id, val) {
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if (val === undefined) {
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settings[`repeat${id}`] = !settings[`repeat${id}`];
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} else {
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settings[`repeat${id}`] = val;
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}
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// Update UI
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const btn = document.getElementById(`repeat-btn-${id}`);
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const checkbox = document.getElementById(`repeat-${id}`);
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if (btn) {
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btn.classList.toggle('active', settings[`repeat${id}`]);
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btn.textContent = settings[`repeat${id}`] ? 'LOOP ON' : 'LOOP';
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}
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if (checkbox) checkbox.checked = settings[`repeat${id}`];
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console.log(`Deck ${id} Repeat: ${settings[`repeat${id}`]}`);
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vibrate(10);
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}
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function toggleAutoMix(val) { settings.autoMix = val; }
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function toggleShuffle(val) { settings.shuffleMode = val; }
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function toggleQuantize(val) { settings.quantize = val; }
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@ -2650,84 +2765,108 @@ function loadNextFromQueue(deckId) {
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// Render queue UI
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function renderQueue(deckId) {
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const queueList = document.getElementById(`queue-list-${deckId}`);
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if (!queueList) return;
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const mainQueue = document.getElementById(`queue-list-${deckId}`);
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const deckQueue = document.getElementById(`deck-queue-list-${deckId}`);
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if (queues[deckId].length === 0) {
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queueList.innerHTML = '<div class="queue-empty">Drop tracks here or click "Queue to ' + deckId + '" in library</div>';
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return;
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}
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const targets = [mainQueue, deckQueue].filter(t => t !== null);
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if (targets.length === 0) return;
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queueList.innerHTML = '';
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queues[deckId].forEach((track, index) => {
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const item = document.createElement('div');
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item.className = 'queue-item';
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item.draggable = true;
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const generateHTML = (isEmpty) => {
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if (isEmpty) {
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return '<div class="queue-empty">Queue is empty</div>';
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}
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return '';
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};
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const number = document.createElement('span');
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number.className = 'queue-number';
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number.textContent = (index + 1) + '.';
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targets.forEach(container => {
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if (queues[deckId].length === 0) {
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container.innerHTML = generateHTML(true);
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} else {
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container.innerHTML = '';
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queues[deckId].forEach((track, index) => {
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const item = document.createElement('div');
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item.className = 'queue-item';
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item.draggable = true;
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const title = document.createElement('span');
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title.className = 'queue-track-title';
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title.textContent = track.title;
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const number = document.createElement('span');
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number.className = 'queue-number';
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number.textContent = (index + 1) + '.';
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const actions = document.createElement('div');
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actions.className = 'queue-actions';
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const title = document.createElement('span');
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title.className = 'queue-track-title';
|
||||
title.textContent = track.title;
|
||||
|
||||
const loadBtn = document.createElement('button');
|
||||
loadBtn.className = 'queue-load-btn';
|
||||
loadBtn.textContent = '▶';
|
||||
loadBtn.title = 'Load now';
|
||||
loadBtn.onclick = () => {
|
||||
loadFromServer(deckId, track.file, track.title);
|
||||
removeFromQueue(deckId, index);
|
||||
};
|
||||
const actions = document.createElement('div');
|
||||
actions.className = 'queue-actions';
|
||||
|
||||
const removeBtn = document.createElement('button');
|
||||
removeBtn.className = 'queue-remove-btn';
|
||||
removeBtn.textContent = '✕';
|
||||
removeBtn.title = 'Remove from queue';
|
||||
removeBtn.onclick = () => removeFromQueue(deckId, index);
|
||||
const loadBtn = document.createElement('button');
|
||||
loadBtn.className = 'queue-load-btn';
|
||||
loadBtn.textContent = '▶';
|
||||
loadBtn.title = 'Load now';
|
||||
loadBtn.onclick = (e) => {
|
||||
e.stopPropagation();
|
||||
loadFromServer(deckId, track.file, track.title);
|
||||
removeFromQueue(deckId, index);
|
||||
};
|
||||
|
||||
actions.appendChild(loadBtn);
|
||||
actions.appendChild(removeBtn);
|
||||
const removeBtn = document.createElement('button');
|
||||
removeBtn.className = 'queue-remove-btn';
|
||||
removeBtn.textContent = '✕';
|
||||
removeBtn.title = 'Remove from queue';
|
||||
removeBtn.onclick = (e) => {
|
||||
e.stopPropagation();
|
||||
removeFromQueue(deckId, index);
|
||||
};
|
||||
|
||||
item.appendChild(number);
|
||||
item.appendChild(title);
|
||||
item.appendChild(actions);
|
||||
actions.appendChild(loadBtn);
|
||||
actions.appendChild(removeBtn);
|
||||
|
||||
// Drag and drop reordering
|
||||
item.ondragstart = (e) => {
|
||||
e.dataTransfer.effectAllowed = 'move';
|
||||
e.dataTransfer.setData('queueIndex', index);
|
||||
e.dataTransfer.setData('queueDeck', deckId);
|
||||
item.classList.add('dragging');
|
||||
};
|
||||
item.appendChild(number);
|
||||
item.appendChild(title);
|
||||
item.appendChild(actions);
|
||||
|
||||
item.ondragend = () => {
|
||||
item.classList.remove('dragging');
|
||||
};
|
||||
// Click to load also
|
||||
item.onclick = () => {
|
||||
loadFromServer(deckId, track.file, track.title);
|
||||
removeFromQueue(deckId, index);
|
||||
};
|
||||
|
||||
item.ondragover = (e) => {
|
||||
e.preventDefault();
|
||||
e.dataTransfer.dropEffect = 'move';
|
||||
};
|
||||
// Drag and drop reordering
|
||||
item.ondragstart = (e) => {
|
||||
e.dataTransfer.effectAllowed = 'move';
|
||||
e.dataTransfer.setData('queueIndex', index);
|
||||
e.dataTransfer.setData('queueDeck', deckId);
|
||||
item.classList.add('dragging');
|
||||
};
|
||||
|
||||
item.ondrop = (e) => {
|
||||
e.preventDefault();
|
||||
const fromIndex = parseInt(e.dataTransfer.getData('queueIndex'));
|
||||
const fromDeck = e.dataTransfer.getData('queueDeck');
|
||||
item.ondragend = () => {
|
||||
item.classList.remove('dragging');
|
||||
};
|
||||
|
||||
if (fromDeck === deckId && fromIndex !== index) {
|
||||
const [moved] = queues[deckId].splice(fromIndex, 1);
|
||||
queues[deckId].splice(index, 0, moved);
|
||||
renderQueue(deckId);
|
||||
console.log(`Reordered Queue ${deckId}`);
|
||||
}
|
||||
};
|
||||
item.ondragover = (e) => {
|
||||
e.preventDefault();
|
||||
e.dataTransfer.dropEffect = 'move';
|
||||
};
|
||||
|
||||
queueList.appendChild(item);
|
||||
item.ondrop = (e) => {
|
||||
e.preventDefault();
|
||||
const fromIndex = parseInt(e.dataTransfer.getData('queueIndex'));
|
||||
const fromDeck = e.dataTransfer.getData('queueDeck');
|
||||
|
||||
if (fromDeck === deckId && fromIndex !== index) {
|
||||
const [movedItem] = queues[deckId].splice(fromIndex, 1);
|
||||
queues[deckId].splice(index, 0, movedItem);
|
||||
renderQueue(deckId);
|
||||
|
||||
if (SERVER_SIDE_AUDIO && socket) {
|
||||
socket.emit('audio_sync_queue', { deck: deckId, tracks: queues[deckId] });
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
container.appendChild(item);
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
|
|
|||
160
techdj_qt.py
160
techdj_qt.py
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue