Fix magazine and bullet usage limits
- Fixed bug where players could use magazines beyond their level's maximum limit - Added validation to prevent using bullets when magazine is already full - Magazine items now respect level-based limits (e.g., 3 magazines at level 1) - Items are not consumed from inventory if they can't be used due to limits - Added proper error messages for when limits are reached - Updated ShopManager to work with LevelManager for limit validation
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@@ -38,14 +38,14 @@ class DuckHuntBot:
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self.admins = [admin.lower() for admin in admins_list]
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self.logger.info(f"👑 Configured {len(self.admins)} admin(s): {', '.join(self.admins)}")
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# Initialize shop manager
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shop_file = os.path.join(os.path.dirname(os.path.dirname(__file__)), 'shop.json')
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self.shop = ShopManager(shop_file)
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# Initialize level manager
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# Initialize level manager first
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levels_file = os.path.join(os.path.dirname(os.path.dirname(__file__)), 'levels.json')
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self.levels = LevelManager(levels_file)
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# Initialize shop manager with levels reference
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shop_file = os.path.join(os.path.dirname(os.path.dirname(__file__)), 'shop.json')
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self.shop = ShopManager(shop_file, self.levels)
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def get_config(self, path, default=None):
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"""Get configuration value using dot notation"""
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keys = path.split('.')
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