Update README for new duck types and items
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43
README.md
43
README.md
@@ -10,7 +10,7 @@ DuckHunt is an asyncio-based IRC bot that runs a classic “duck hunting” mini
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## Features
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## Features
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- Per-channel stats (same nick has separate stats per channel)
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- Per-channel stats (same nick has separate stats per channel)
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- Multiple duck types (normal / golden / fast)
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- Multiple duck types (normal / golden / fast + special variants)
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- Shop + inventory items
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- Shop + inventory items
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- Admin commands (rearm/disarm/ignore, spawn ducks, join/leave channels)
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- Admin commands (rearm/disarm/ignore, spawn ducks, join/leave channels)
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- `!globalducks` totals across channels
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- `!globalducks` totals across channels
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@@ -32,13 +32,35 @@ python3 duckhunt.py
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## Configuration
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## Configuration
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Edit `config.json`:
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Copy the example config and edit it:
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```bash
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cp config.json.example config.json
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```
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Then edit `config.json`:
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- `connection.server`, `connection.port`, `connection.nick`
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- `connection.server`, `connection.port`, `connection.nick`
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- `connection.channels` (list of channels to join on connect)
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- `connection.channels` (list of channels to join on connect)
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- `connection.ssl` and optional password/SASL settings
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- `connection.ssl` and optional password/SASL settings
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Security note: don’t commit real IRC passwords/tokens in `config.json`.
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Security note: `config.json` is ignored by git in this repo; don’t commit real IRC passwords/tokens.
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### Duck types
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Duck types are configured under `duck_types` in `config.json`.
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Built-in variants supported by the game logic:
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- `normal`, `fast`, `golden`
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- `concrete` (multi-HP)
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- `holy_grail` (multi-HP)
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- `diamond` (multi-HP)
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- `explosive` (on kill: eliminates the shooter for 2 hours)
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- `poisonous` (on befriend: poisons the befriender for 2 hours)
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- `radioactive` (on befriend: poisons the befriender for 8 hours)
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- `couple` (spawns 2 ducks at once)
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- `family` (spawns 3–4 ducks at once)
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## Persistence
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## Persistence
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@@ -62,6 +84,18 @@ Player stats are saved to `duckhunt.json`.
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- `!globalducks [player]` (totals across all configured channels)
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- `!globalducks [player]` (totals across all configured channels)
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- `!duckhelp` (sends a PM with examples)
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- `!duckhelp` (sends a PM with examples)
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### Shop items (IDs)
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Use `!shop` / `!buy <id>` / `!use <id>`.
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- `10` Sniper Rifle: perfect aim for 30 minutes
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- `11` Sniper Scope: perfect aim for 60 minutes
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- `12` Duck Whistle: instantly summons a duck (if none are present)
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- `13` Duck Caller: instantly summons a duck (if none are present)
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- `14` Duck Horn: instantly summons a duck (if none are present)
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- `15` Duck Decoy: summons a duck in ~1 hour (if none are present)
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- `16` Duck Radar: DM alert when a duck spawns in that channel (6 hours)
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### Admin commands
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### Admin commands
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- `!rearm <player|all>`
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- `!rearm <player|all>`
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@@ -76,7 +110,8 @@ Player stats are saved to `duckhunt.json`.
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```
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```
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duckhunt/
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duckhunt/
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├── duckhunt.py # Entry point
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├── duckhunt.py # Entry point
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├── config.json # Bot configuration
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├── config.json # Bot configuration (ignored by git)
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├── config.json.example # Safe template to copy
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├── duckhunt.json # Player database (generated/updated at runtime)
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├── duckhunt.json # Player database (generated/updated at runtime)
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└── src/
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└── src/
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├── duckhuntbot.py # IRC bot + command routing
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├── duckhuntbot.py # IRC bot + command routing
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