Duck Item Drop System:
- Added configurable drop rates per duck type (15%/25%/50%)
- Created weighted drop tables for different items
- Normal ducks: basic items (bullets, magazines, gun brush, sand)
- Fast ducks: useful items including bucket of water
- Golden ducks: rare items (bread, insurance, gun buyback, dry clothes)
- Items automatically added to player inventory
- Added drop notification messages for each duck type
- Integrated seamlessly with existing combat mechanics
Emoji Removal:
- Removed all emojis from source code files
- Updated logging system to use clean text prefixes
- Replaced trophy/medal emojis with #1/#2/#3 rankings
- Updated README.md to remove all emojis
- Professional clean appearance throughout codebase
- Remove all comments from Python source files for cleaner code
- Add comprehensive README.md with installation and usage instructions
- Add .gitignore to exclude runtime files and sensitive configuration
- Preserve all functionality while improving code readability
- Add dropped items tracking with timestamps per channel
- Items drop to ground (10% chance on duck kills) for any player to grab
- Add 60-second timeout for unclaimed items
- Background cleanup task removes expired items automatically
- First-come-first-served basis for item collection
- Eggdrop-style messaging for drops and successful snatches