- Added datetime import to fix NameError
- Simplified database handling to create new file if missing or corrupted
- Removed backup functionality per user request
- Fixed duplicate method definitions
- Enhanced error handling throughout database operations
- Auto-creates duckhunt.json with proper structure on startup
- Reorganized config.json into logical sections: connection, duck_spawning, duck_types, player_defaults, gameplay, features, limits
- Enhanced get_config() method to support dot notation (e.g., 'duck_types.normal.xp')
- Added comprehensive configurable parameters for all game mechanics
- Updated player creation to use configurable starting values
- Added individual timeout settings per duck type
- Made XP rewards, accuracy mechanics, and game limits fully configurable
- Fixed syntax errors in duck_spawn_loop function
- Added configurable shop system with shop.json
- Created ShopManager class for modular shop handling
- Implemented level system with levels.json for difficulty scaling
- Added multiple duck spawn messages with random selection
- Enhanced message system with color placeholders
- Added ducks_befriended tracking separate from ducks_shot
- Updated help system and admin commands
- All systems tested and working correctly
- Remove all comments from Python source files for cleaner code
- Add comprehensive README.md with installation and usage instructions
- Add .gitignore to exclude runtime files and sensitive configuration
- Preserve all functionality while improving code readability
- Add dropped items tracking with timestamps per channel
- Items drop to ground (10% chance on duck kills) for any player to grab
- Add 60-second timeout for unclaimed items
- Background cleanup task removes expired items automatically
- First-come-first-served basis for item collection
- Eggdrop-style messaging for drops and successful snatches