Commit Graph

7 Commits

Author SHA1 Message Date
3nd3r
dd06c9377f Revert to simple version: Remove new ducks and items
- Removed new duck types (concrete, diamond, holy_grail, explosive, poisonous, etc.)
- Removed new shop items (sniper rifle, duck radar, bread, splash water, etc.)
- Removed status effects system (eliminated, poisoned, wet, etc.)
- Removed item drops and temporary effects
- Kept only original 3 duck types: normal, golden, fast
- Kept original simple shop
- KEPT BUG FIX: Golden duck XP now awarded on each hit
- KEPT BUG FIX: Message sanitization preserves IRC codes
- Simpler, more stable bot with core improvements
2025-12-28 16:48:56 -06:00
3nd3r
b256b9a9f6 Add new duck types and items 2025-12-28 13:36:41 -06:00
f3a9c5b611 Security fixes, UI improvements, and game balance updates
- Fixed critical security vulnerabilities in shop targeting system
- Fixed admin authentication bypass issues
- Fixed auto-rearm feature config path (duck_spawning.rearm_on_duck_shot)
- Updated duck spawn timing to 20-60 minutes for better game balance
- Enhanced inventory display formatting with proper spacing
- Added comprehensive admin security documentation
2025-09-26 19:06:26 +01:00
74f3afdf4b Restructure config.json with nested hierarchy and dot notation access
- Reorganized config.json into logical sections: connection, duck_spawning, duck_types, player_defaults, gameplay, features, limits
- Enhanced get_config() method to support dot notation (e.g., 'duck_types.normal.xp')
- Added comprehensive configurable parameters for all game mechanics
- Updated player creation to use configurable starting values
- Added individual timeout settings per duck type
- Made XP rewards, accuracy mechanics, and game limits fully configurable
- Fixed syntax errors in duck_spawn_loop function
2025-09-24 20:26:49 +01:00
d6e64d5eab more fixes 2025-09-23 20:20:06 +01:00
0c8b4f9543 Implement magazine system and inventory management
- Add level-based magazine system (3 mags at L1, 2 at L3-5, 1 at L6-8)
- Replace ammo/chargers with current_ammo/magazines/bullets_per_magazine
- Add inventory system for storing and using shop items
- Add Magazine item to shop (15 XP, adds 1 magazine)
- Auto-migrate existing players from old ammo system
- Auto-update magazines when players level up
- Fix method name bugs (get_player_level -> calculate_player_level)
2025-09-23 20:13:01 +01:00
3aaf0d0bb4 feat: Add shop system, befriend command, and level system
- Added configurable shop system with shop.json
- Created ShopManager class for modular shop handling
- Implemented level system with levels.json for difficulty scaling
- Added multiple duck spawn messages with random selection
- Enhanced message system with color placeholders
- Added ducks_befriended tracking separate from ducks_shot
- Updated help system and admin commands
- All systems tested and working correctly
2025-09-23 18:05:28 +01:00