- Add 'rearm_on_duck_shot' config option (defaults to true)
- Automatically rearm all disarmed players when any duck is successfully shot
- Also applies when ducks are successfully befriended
- Includes error handling and logging for the rearm process
- Improves game flow by reducing downtime for players who made wild shots
- Added configurable shop system with shop.json
- Created ShopManager class for modular shop handling
- Implemented level system with levels.json for difficulty scaling
- Added multiple duck spawn messages with random selection
- Enhanced message system with color placeholders
- Added ducks_befriended tracking separate from ducks_shot
- Updated help system and admin commands
- All systems tested and working correctly
- Add dropped items tracking with timestamps per channel
- Items drop to ground (10% chance on duck kills) for any player to grab
- Add 60-second timeout for unclaimed items
- Background cleanup task removes expired items automatically
- First-come-first-served basis for item collection
- Eggdrop-style messaging for drops and successful snatches