Features: - Three duck types spawn randomly with configurable chances - All duck types use same spawn message - type is hidden until shot/timeout - Golden ducks: 3-5 HP, 15 XP base, reveal type when hit but still alive - Fast ducks: 1 HP, 12 XP, fly away in 30s instead of 60s - Normal ducks: 1 HP, 10 XP, standard 60s timeout Configuration options: - golden_duck_chance: 0.15 (15% spawn rate) - fast_duck_chance: 0.25 (25% spawn rate) - golden_duck_xp: 15, golden_duck_min/max_hp: 3-5 - fast_duck_xp: 12, fast_duck_timeout: 30s Duck type is revealed when: - Shot (different messages for each type) - Flies away (type-specific fly away messages) - Golden ducks reveal immediately when hit (before death) Maintains backward compatibility with existing game mechanics.
30 lines
689 B
JSON
30 lines
689 B
JSON
{
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"server": "irc.rizon.net",
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"port": 6697,
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"nick": "DickHunt",
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"channels": ["#ct"],
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"ssl": true,
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"sasl": {
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"enabled": false,
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"username": "duckhunt",
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"password": "duckhunt//789//"
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},
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"password": "your_iline_password_here",
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"admins": ["peorth", "computertech", "colby"],
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"duck_spawn_min": 10,
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"duck_spawn_max": 30,
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"duck_timeout": 60,
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"befriend_success_rate": 75,
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"rearm_on_duck_shot": true,
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"golden_duck_chance": 0.15,
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"golden_duck_min_hp": 3,
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"golden_duck_max_hp": 5,
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"golden_duck_xp": 15,
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"fast_duck_chance": 0.25,
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"fast_duck_timeout": 30,
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"fast_duck_xp": 12
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} |