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duckhunt/messages.json

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{{
"duck_spawn": "・゜゜・。。・゜゜\\_o< \u000303QUACK!\u000F A \u000308duck\u000F has appeared! Type \u000302!bang\u000F to shoot it!",
"duck_flies_away": "The \u000308duck\u000F flies away. ·°'`'°-.,¸¸.·°'`",
"bang_hit": "{nick} > \u000304*BANG*\u000F You shot the \u000308duck\u000F! [\u000303+{xp_gained} xp\u000F] [Total ducks: \u000302{ducks_shot}\u000F]",
"bang_miss": "{nick} > \u000304*BANG*\u000F You missed the \u000308duck\u000F!",
"bang_no_duck": "{nick} > \u000304*BANG*\u000F What did you shoot at? There is \u000304no duck\u000F in the area... [\u000304GUN CONFISCATED\u000F]",
"bang_no_ammo": "{nick} > \u000307*click*\u000F You're out of ammo! Use \u000302!reload\u000F",
"bang_not_armed": "{nick} > You are \u000304not armed\u000F.",
"reload_success": "{nick} > \u000307*click*\u000F Reloaded! [Ammo: \u000303{ammo}\u000F/\u000303{max_ammo}\u000F] [Chargers: \u000302{chargers}\u000F]",
"reload_already_loaded": "{nick} > Your gun is \u000303already loaded\u000F!",
"reload_no_chargers": "{nick} > You're out of \u000304chargers\u000F!",
"reload_not_armed": "{nick} > You are \u000304not armed\u000F.",
"shop_display": "DuckHunt Shop: {items} | You have \u000303{xp} XP\u000F",
"shop_item_format": "(\u000302{id}\u000F) \u000310{name}\u000F - \u000303{price} XP\u000F",
"help_header": "\u000302DuckHunt Commands:\u000F",
"help_user_commands": "\u000302!bang\u000F - Shoot at ducks | \u000302!reload\u000F - Reload your gun | \u000302!shop\u000F - View the shop",
"help_help_command": "\u000302!duckhelp\u000F - Show this help",
"help_admin_commands": "\u000304Admin:\u000F \u000302!rearm <player>\u000F | \u000302!disarm <player>\u000F | \u000302!ignore <player>\u000F | \u000302!unignore <player>\u000F | \u000302!ducklaunch\u000F",
"admin_rearm_player": "[\u000304ADMIN\u000F] \u000310{target}\u000F has been rearmed by \u000302{admin}\u000F",
"admin_rearm_all": "[\u000304ADMIN\u000F] All players have been rearmed by \u000302{admin}\u000F",
"admin_disarm": "[\u000304ADMIN\u000F] \u000310{target}\u000F has been disarmed by \u000302{admin}\u000F",
"admin_ignore": "[\u000304ADMIN\u000F] \u000310{target}\u000F is now ignored by \u000302{admin}\u000F",
"admin_unignore": "[\u000304ADMIN\u000F] \u000310{target}\u000F is no longer ignored by \u000302{admin}\u000F",
"admin_ducklaunch": "[\u000304ADMIN\u000F] A \u000308duck\u000F has been launched by \u000302{admin}\u000F",
"admin_ducklaunch_not_enabled": "[\u000304ADMIN\u000F] This channel is \u000304not enabled\u000F for duckhunt",
"usage_rearm": "Usage: \u000302!rearm <player>\u000F",
"usage_disarm": "Usage: \u000302!disarm <player>\u000F",
"usage_ignore": "Usage: \u000302!ignore <player>\u000F",
"usage_unignore": "Usage: \u000302!unignore <player>\u000F",
"colours": {
"white": "\u00030",
"black": "\u00031",
"blue": "\u00032",
"green": "\u00033",
"red": "\u00034",
"brown": "\u00035",
"purple": "\u00036",
"orange": "\u00037",
"yellow": "\u00038",
"light_green": "\u00039",
"cyan": "\u000310",
"light_cyan": "\u000311",
"light_blue": "\u000312",
"pink": "\u000313",
"grey": "\u000314",
"light_grey": "\u000315",
"bold": "\u0002",
"underline": "\u001f",
"italic": "\u001d",
"strikethrough": "\u001e",
"reset": "\u000f"
}
}