- Server-side: Added remote URL support in ffmpeg transcoder - UI: Added relay controls in streaming panel with URL input - Client: Added start/stop relay functions with socket communication - Listener: Shows remote relay status in stream indicator
3139 lines
110 KiB
JavaScript
3139 lines
110 KiB
JavaScript
// ==========================================
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// TechDJ Pro - Core DJ Logic
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// ==========================================
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// Server-side audio mode (true = server processes audio, false = browser processes)
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const SERVER_SIDE_AUDIO = false;
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let audioCtx;
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const decks = {
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A: {
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type: 'local',
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playing: false,
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pausedAt: 0,
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duration: 0,
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localBuffer: null,
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localSource: null,
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gainNode: null,
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volumeGain: null,
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crossfaderGain: null,
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filters: {},
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cues: {},
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loopStart: null,
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loopEnd: null,
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loopActive: false,
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activeAutoLoop: null,
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waveformData: null,
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lastAnchorTime: 0,
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lastAnchorPosition: 0,
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loading: false,
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currentFile: null,
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lastSeekTime: 0
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},
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B: {
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type: 'local',
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playing: false,
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pausedAt: 0,
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duration: 0,
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localBuffer: null,
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localSource: null,
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gainNode: null,
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volumeGain: null,
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crossfaderGain: null,
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filters: {},
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cues: {},
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loopStart: null,
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loopEnd: null,
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loopActive: false,
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activeAutoLoop: null,
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waveformData: null,
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lastAnchorTime: 0,
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lastAnchorPosition: 0,
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loading: false,
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currentFile: null,
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lastSeekTime: 0
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}
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};
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let allSongs = [];
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const settings = {
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repeatA: false,
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repeatB: false,
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autoMix: false,
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shuffleMode: false,
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quantize: false,
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autoPlay: true,
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glowA: false,
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glowB: false,
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glowIntensity: 30
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};
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// Queue system for both decks
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const queues = {
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A: [],
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B: []
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};
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// System Initialization
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function initSystem() {
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if (audioCtx) return;
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audioCtx = new (window.AudioContext || window.webkitAudioContext)();
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document.getElementById('start-overlay').style.display = 'none';
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// Track dragging state per deck
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const draggingState = { A: false, B: false };
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// Setup audio path for both decks
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['A', 'B'].forEach(id => {
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// Create separate volume and crossfader gain nodes
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const volumeGain = audioCtx.createGain();
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const crossfaderGain = audioCtx.createGain();
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const analyser = audioCtx.createAnalyser();
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analyser.fftSize = 256;
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const low = audioCtx.createBiquadFilter();
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const mid = audioCtx.createBiquadFilter();
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const high = audioCtx.createBiquadFilter();
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const lp = audioCtx.createBiquadFilter();
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const hp = audioCtx.createBiquadFilter();
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low.type = 'lowshelf'; low.frequency.value = 320;
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mid.type = 'peaking'; mid.frequency.value = 1000; mid.Q.value = 1;
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high.type = 'highshelf'; high.frequency.value = 3200;
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lp.type = 'lowpass'; lp.frequency.value = 22050; // default fully open
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hp.type = 'highpass'; hp.frequency.value = 0; // default fully open
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// Connect: Filters -> Volume -> Analyser -> Crossfader -> Destination
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low.connect(mid);
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mid.connect(high);
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high.connect(lp);
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lp.connect(hp);
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hp.connect(volumeGain);
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volumeGain.connect(analyser);
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analyser.connect(crossfaderGain);
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crossfaderGain.connect(audioCtx.destination);
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// Set default values
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volumeGain.gain.value = 0.8; // 80% volume
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// Crossfader: A=1.0 at left (val=0), B=1.0 at right (val=100), both 0.5 at center (val=50)
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crossfaderGain.gain.value = id === 'A' ? 0.5 : 0.5; // Center position initially
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decks[id].volumeGain = volumeGain;
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decks[id].crossfaderGain = crossfaderGain;
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decks[id].gainNode = volumeGain; // Keep for compatibility
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decks[id].analyser = analyser;
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decks[id].filters = { low, mid, high, lp, hp };
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// Set canvas dimensions properly with DPI scaling
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const canvas = document.getElementById('waveform-' + id);
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const dpr = window.devicePixelRatio || 1;
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canvas.width = canvas.offsetWidth * dpr;
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canvas.height = 80 * dpr;
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// Scale context to match DPI (reset transform first to prevent stacking)
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const ctx = canvas.getContext('2d');
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ctx.setTransform(1, 0, 0, 1, 0, 0); // Reset to identity matrix
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ctx.scale(dpr, dpr);
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// Waveform Scrubbing (Dragging to Seek)
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const handleScrub = (e) => {
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if (!decks[id].duration) return;
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const rect = canvas.getBoundingClientRect();
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const x = (e.clientX || (e.touches && e.touches[0].clientX)) - rect.left;
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const percent = Math.max(0, Math.min(1, x / rect.width));
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seekTo(id, percent * decks[id].duration);
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};
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canvas.addEventListener('mousedown', (e) => {
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draggingState[id] = true;
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handleScrub(e);
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});
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canvas.addEventListener('mousemove', (e) => {
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if (draggingState[id]) handleScrub(e);
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});
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canvas.addEventListener('mouseup', () => {
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draggingState[id] = false;
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});
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canvas.addEventListener('mouseleave', () => {
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draggingState[id] = false;
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});
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// Mobile Touch Support
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canvas.addEventListener('touchstart', (e) => {
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draggingState[id] = true;
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handleScrub(e);
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e.preventDefault();
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}, { passive: false });
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canvas.addEventListener('touchmove', (e) => {
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if (draggingState[id]) {
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handleScrub(e);
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e.preventDefault();
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}
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}, { passive: false });
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canvas.addEventListener('touchend', () => {
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draggingState[id] = false;
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});
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// Disk Scrubbing (Dragging on the Disk)
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const disk = document.querySelector(`#deck-${id} .dj-disk`);
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let isDiskDragging = false;
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disk.addEventListener('mousedown', (e) => {
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isDiskDragging = true;
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e.stopPropagation(); // Don't trigger the click/toggleDeck if we're dragging
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});
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disk.addEventListener('mousemove', (e) => {
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if (isDiskDragging && decks[id].playing) {
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// Scrub based on vertical movement
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const movement = e.movementY || 0;
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const currentPos = getCurrentPosition(id);
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const newPos = Math.max(0, Math.min(decks[id].duration, currentPos + movement * 0.1));
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seekTo(id, newPos);
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}
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});
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disk.addEventListener('mouseup', () => {
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isDiskDragging = false;
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});
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disk.addEventListener('mouseleave', () => {
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isDiskDragging = false;
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});
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disk.addEventListener('touchstart', (e) => {
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isDiskDragging = true;
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e.stopPropagation();
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}, { passive: false });
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disk.addEventListener('touchmove', (e) => {
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if (isDiskDragging && decks[id].playing && e.touches[0]) {
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const movement = e.touches[0].clientY - (disk._lastTouchY || e.touches[0].clientY);
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disk._lastTouchY = e.touches[0].clientY;
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const currentPos = getCurrentPosition(id);
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const newPos = Math.max(0, Math.min(decks[id].duration, currentPos + movement * 0.1));
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seekTo(id, newPos);
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}
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}, { passive: false });
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disk.addEventListener('touchend', () => {
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isDiskDragging = false;
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delete disk._lastTouchY;
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});
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// Handle click for toggle (only if not scrubbing)
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disk.addEventListener('click', (e) => {
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if (!isDiskDragging) {
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toggleDeck(id);
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}
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});
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});
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fetchLibrary();
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updateTimeDisplays();
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animateVUMeters(); // Start VU meter animation
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// Handle resize for DPI scaling
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window.addEventListener('resize', () => {
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['A', 'B'].forEach(id => {
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const canvas = document.getElementById('waveform-' + id);
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if (!canvas) return;
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const dpr = window.devicePixelRatio || 1;
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canvas.width = canvas.offsetWidth * dpr;
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canvas.height = 80 * dpr;
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const ctx = canvas.getContext('2d');
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ctx.setTransform(1, 0, 0, 1, 0, 0);
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ctx.scale(dpr, dpr);
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drawWaveform(id);
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});
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});
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// Initialize mobile view
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if (window.innerWidth <= 1024) {
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switchTab('library');
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}
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}
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// VU Meter Animation with smoothing
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const vuMeterState = {
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A: { smoothedValues: [], peakValues: [] },
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B: { smoothedValues: [], peakValues: [] }
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};
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function animateVUMeters() {
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requestAnimationFrame(animateVUMeters);
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const anyPlaying = decks.A.playing || decks.B.playing;
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const isListener = window.location.port === '5001' || window.location.search.includes('listen=true');
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// Skip rendering if nothing is happening to save battery
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if (!anyPlaying && !isListener) return;
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['A', 'B'].forEach(id => {
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const canvas = document.getElementById('viz-' + id);
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if (!canvas || !decks[id].analyser) return;
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const ctx = canvas.getContext('2d');
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const analyser = decks[id].analyser;
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const bufferLength = analyser.frequencyBinCount;
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const dataArray = new Uint8Array(bufferLength);
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analyser.getByteFrequencyData(dataArray);
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const width = canvas.width;
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const height = canvas.height;
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const barCount = 32;
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const barWidth = width / barCount;
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// Initialize smoothed values if needed
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if (!vuMeterState[id].smoothedValues.length) {
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vuMeterState[id].smoothedValues = new Array(barCount).fill(0);
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vuMeterState[id].peakValues = new Array(barCount).fill(0);
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}
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ctx.fillStyle = '#0a0a12';
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ctx.fillRect(0, 0, width, height);
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for (let i = 0; i < barCount; i++) {
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// Use logarithmic frequency distribution for better bass/mid/treble representation
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const freqIndex = Math.floor(Math.pow(i / barCount, 1.5) * bufferLength);
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const rawValue = dataArray[freqIndex] / 255;
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// Smooth the values for less jittery animation
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const smoothingFactor = 0.7; // Higher = smoother but less responsive
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const targetValue = rawValue;
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vuMeterState[id].smoothedValues[i] =
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(vuMeterState[id].smoothedValues[i] * smoothingFactor) +
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(targetValue * (1 - smoothingFactor));
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const value = vuMeterState[id].smoothedValues[i];
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const barHeight = value * height;
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// Peak hold with decay
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if (value > vuMeterState[id].peakValues[i]) {
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vuMeterState[id].peakValues[i] = value;
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} else {
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vuMeterState[id].peakValues[i] *= 0.95; // Decay rate
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}
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// Draw main bar with gradient
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const hue = id === 'A' ? 180 : 280; // Cyan for A, Magenta for B
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const saturation = 100;
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const lightness = 30 + (value * 50);
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// Create gradient for each bar
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const gradient = ctx.createLinearGradient(0, height, 0, height - barHeight);
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gradient.addColorStop(0, `hsl(${hue}, ${saturation}%, ${lightness}%)`);
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gradient.addColorStop(1, `hsl(${hue}, ${saturation}%, ${Math.min(lightness + 20, 80)}%)`);
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ctx.fillStyle = gradient;
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ctx.fillRect(i * barWidth, height - barHeight, barWidth - 2, barHeight);
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// Draw peak indicator
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const peakY = height - (vuMeterState[id].peakValues[i] * height);
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ctx.fillStyle = `hsl(${hue}, 100%, 70%)`;
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ctx.fillRect(i * barWidth, peakY - 2, barWidth - 2, 2);
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}
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});
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}
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// Play/Pause Toggle for Disk
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function toggleDeck(id) {
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if (decks[id].playing) {
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pauseDeck(id);
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} else {
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playDeck(id);
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}
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}
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// Mobile Tab Switching
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function switchTab(tabId) {
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const container = document.querySelector('.app-container');
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const buttons = document.querySelectorAll('.tab-btn');
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// Remove all tab classes
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container.classList.remove('show-library', 'show-deck-A', 'show-deck-B');
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buttons.forEach(btn => btn.classList.remove('active'));
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// Add active class and button state
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container.classList.add('show-' + tabId);
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// Find the button and activate it
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buttons.forEach(btn => {
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if (btn.getAttribute('onclick').includes(tabId)) {
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btn.classList.add('active');
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}
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});
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// Redraw waveforms if switching to a deck
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if (tabId.startsWith('deck')) {
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const id = tabId.split('-')[1];
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setTimeout(() => drawWaveform(id), 100);
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}
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}
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// Waveform Generation (Optimized for Speed)
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function generateWaveformData(buffer) {
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const rawData = buffer.getChannelData(0);
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const samples = 1000;
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const blockSize = Math.floor(rawData.length / samples);
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// Only process a subset of samples for huge speed gain
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const step = Math.max(1, Math.floor(blockSize / 20));
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const filteredData = [];
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for (let i = 0; i < samples; i++) {
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let blockStart = blockSize * i;
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let sum = 0;
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let count = 0;
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for (let j = 0; j < blockSize; j += step) {
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const index = blockStart + j;
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// Bounds check to prevent NaN values
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if (index < rawData.length) {
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sum += Math.abs(rawData[index]);
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count++;
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}
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}
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filteredData.push(sum / (count || 1));
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}
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return filteredData;
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}
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function drawWaveform(id) {
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const canvas = document.getElementById('waveform-' + id);
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if (!canvas) return; // Null check
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const ctx = canvas.getContext('2d');
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const data = decks[id].waveformData;
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if (!data) return;
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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const width = canvas.width;
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const height = canvas.height;
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const barWidth = width / data.length;
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data.forEach((val, i) => {
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const h = val * height * 5;
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ctx.fillStyle = id === 'A' ? '#00f3ff' : '#bc13fe';
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ctx.fillRect(i * barWidth, (height - h) / 2, barWidth, h);
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});
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// Draw Cues
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if (decks[id].duration > 0) {
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Object.values(decks[id].cues).forEach(time => {
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const x = (time / decks[id].duration) * width;
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ctx.strokeStyle = '#fff';
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ctx.lineWidth = 1;
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ctx.beginPath();
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ctx.moveTo(x, 0);
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ctx.lineTo(x, height);
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ctx.stroke();
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});
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}
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// Draw Loop Markers
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if (decks[id].loopStart !== null && decks[id].duration > 0) {
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const xIn = (decks[id].loopStart / decks[id].duration) * width;
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ctx.strokeStyle = '#ffbb00';
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ctx.lineWidth = 2;
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ctx.setLineDash([5, 3]);
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ctx.beginPath();
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ctx.moveTo(xIn, 0);
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ctx.lineTo(xIn, height);
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ctx.stroke();
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if (decks[id].loopActive && decks[id].loopEnd !== null) {
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const xOut = (decks[id].loopEnd / decks[id].duration) * width;
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ctx.strokeStyle = '#ffaa33';
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ctx.beginPath();
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ctx.moveTo(xOut, 0);
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ctx.lineTo(xOut, height);
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ctx.stroke();
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// Shade loop area
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ctx.fillStyle = 'rgba(255, 187, 0, 0.15)';
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ctx.fillRect(xIn, 0, xOut - xIn, height);
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}
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ctx.setLineDash([]);
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}
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}
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// BPM Detection (Optimized: Only check middle 60 seconds for speed)
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function detectBPM(buffer) {
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const sampleRate = buffer.sampleRate;
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const duration = buffer.duration;
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// Pick a 60s window in the middle
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const startOffset = Math.max(0, Math.floor((duration / 2 - 30) * sampleRate));
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const endOffset = Math.min(buffer.length, Math.floor((duration / 2 + 30) * sampleRate));
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const data = buffer.getChannelData(0).slice(startOffset, endOffset);
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const bpmRange = [60, 180];
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const windowSize = Math.floor(sampleRate * 60 / bpmRange[1]);
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let peaks = 0;
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let threshold = 0;
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for (let i = 0; i < data.length; i += windowSize) {
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const slice = data.slice(i, i + windowSize);
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const avg = slice.reduce((a, b) => a + Math.abs(b), 0) / slice.length;
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if (avg > threshold) {
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peaks++;
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threshold = avg * 0.8;
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}
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}
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const windowDuration = data.length / sampleRate;
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const bpm = Math.round((peaks / windowDuration) * 60);
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return bpm > bpmRange[0] && bpm < bpmRange[1] ? bpm : 0;
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}
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// Time Display Updates
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function updateTimeDisplays() {
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requestAnimationFrame(updateTimeDisplays);
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// Only update if at least one deck is playing
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const anyPlaying = decks.A.playing || decks.B.playing;
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if (!anyPlaying) return;
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['A', 'B'].forEach(id => {
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if (decks[id].playing && decks[id].localBuffer) {
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const playbackRate = decks[id].localSource ? decks[id].localSource.playbackRate.value : 1.0;
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const realElapsed = audioCtx.currentTime - decks[id].lastAnchorTime;
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let current = decks[id].lastAnchorPosition + (realElapsed * playbackRate);
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// Handle Looping wrapping for UI
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if (decks[id].loopActive && decks[id].loopStart !== null && decks[id].loopEnd !== null) {
|
|
const loopLen = decks[id].loopEnd - decks[id].loopStart;
|
|
if (current >= decks[id].loopEnd && loopLen > 0) {
|
|
current = ((current - decks[id].loopStart) % loopLen) + decks[id].loopStart;
|
|
}
|
|
} else if (settings[`repeat${id}`]) {
|
|
// Full song repeat wrapping for UI
|
|
current = current % decks[id].duration;
|
|
} else {
|
|
current = Math.min(current, decks[id].duration);
|
|
}
|
|
|
|
document.getElementById('time-current-' + id).textContent = formatTime(current);
|
|
|
|
// Update playhead
|
|
const progress = (current / decks[id].duration) * 100;
|
|
const playhead = document.getElementById('playhead-' + id);
|
|
if (playhead) playhead.style.left = progress + '%';
|
|
}
|
|
});
|
|
}
|
|
|
|
function getCurrentPosition(id) {
|
|
if (!decks[id].playing) return decks[id].pausedAt;
|
|
if (!audioCtx) return decks[id].pausedAt;
|
|
|
|
const playbackRate = decks[id].localSource ? decks[id].localSource.playbackRate.value : 1.0;
|
|
const realElapsed = audioCtx.currentTime - decks[id].lastAnchorTime;
|
|
let pos = decks[id].lastAnchorPosition + (realElapsed * playbackRate);
|
|
|
|
// Handle wrapping for correct position return
|
|
if (decks[id].loopActive && decks[id].loopStart !== null && decks[id].loopEnd !== null) {
|
|
const loopLen = decks[id].loopEnd - decks[id].loopStart;
|
|
if (pos >= decks[id].loopEnd && loopLen > 0) {
|
|
pos = ((pos - decks[id].loopStart) % loopLen) + decks[id].loopStart;
|
|
}
|
|
} else if (settings[`repeat${id}`] && decks[id].duration > 0) {
|
|
pos = pos % decks[id].duration;
|
|
} else {
|
|
pos = Math.min(decks[id].duration, pos);
|
|
}
|
|
|
|
return pos;
|
|
}
|
|
|
|
function formatTime(seconds) {
|
|
const mins = Math.floor(seconds / 60);
|
|
const secs = Math.floor(seconds % 60);
|
|
return `${mins}:${secs.toString().padStart(2, '0')}`;
|
|
}
|
|
|
|
// Playback Logic
|
|
function playDeck(id) {
|
|
// Server-side audio mode
|
|
if (SERVER_SIDE_AUDIO) {
|
|
if (!socket) initSocket();
|
|
socket.emit('audio_play', { deck: id });
|
|
decks[id].playing = true;
|
|
const deckEl = document.getElementById('deck-' + id);
|
|
if (deckEl) deckEl.classList.add('playing');
|
|
console.log(`[Deck ${id}] Play command sent to server`);
|
|
return;
|
|
}
|
|
|
|
// Browser-side audio mode (original code)
|
|
if (decks[id].type === 'local' && decks[id].localBuffer) {
|
|
if (decks[id].playing) return;
|
|
|
|
try {
|
|
console.log(`[Deck ${id}] Starting playback from ${decks[id].pausedAt}s`);
|
|
decks[id].playing = true;
|
|
seekTo(id, decks[id].pausedAt);
|
|
|
|
const deckEl = document.getElementById('deck-' + id);
|
|
if (deckEl) deckEl.classList.add('playing');
|
|
|
|
if (audioCtx.state === 'suspended') {
|
|
console.log(`[Deck ${id}] Resuming suspended AudioContext`);
|
|
audioCtx.resume();
|
|
}
|
|
|
|
// Auto-start broadcast if enabled and not already broadcasting
|
|
if (autoStartStream && !isBroadcasting && audioCtx) {
|
|
setTimeout(() => {
|
|
if (!socket) initSocket();
|
|
setTimeout(() => startBroadcast(), 500);
|
|
}, 100);
|
|
}
|
|
} catch (error) {
|
|
console.error(`[Deck ${id}] Playback error:`, error);
|
|
decks[id].playing = false;
|
|
const deckEl = document.getElementById('deck-' + id);
|
|
if (deckEl) deckEl.classList.remove('playing');
|
|
alert(`Playback error: ${error.message}`);
|
|
}
|
|
} else {
|
|
console.warn(`[Deck ${id}] Cannot play - no buffer loaded`);
|
|
}
|
|
}
|
|
|
|
function pauseDeck(id) {
|
|
// Server-side audio mode
|
|
if (SERVER_SIDE_AUDIO) {
|
|
if (!socket) initSocket();
|
|
socket.emit('audio_pause', { deck: id });
|
|
decks[id].playing = false;
|
|
document.getElementById('deck-' + id).classList.remove('playing');
|
|
console.log(`[Deck ${id}] Pause command sent to server`);
|
|
return;
|
|
}
|
|
|
|
// Browser-side audio mode (original code)
|
|
if (decks[id].type === 'local' && decks[id].localSource && decks[id].playing) {
|
|
if (!audioCtx) {
|
|
console.warn(`[Deck ${id}] Cannot calculate pause position - audioCtx not initialized`);
|
|
decks[id].playing = false;
|
|
} else {
|
|
const playbackRate = decks[id].localSource.playbackRate.value;
|
|
const realElapsed = audioCtx.currentTime - decks[id].lastAnchorTime;
|
|
decks[id].pausedAt = decks[id].lastAnchorPosition + (realElapsed * playbackRate);
|
|
|
|
try {
|
|
decks[id].localSource.stop();
|
|
decks[id].localSource.onended = null;
|
|
} catch (e) { }
|
|
|
|
decks[id].localSource = null;
|
|
decks[id].playing = false;
|
|
}
|
|
}
|
|
document.getElementById('deck-' + id).classList.remove('playing');
|
|
}
|
|
|
|
function seekTo(id, time) {
|
|
// Update local state and timestamp for seek protection
|
|
decks[id].lastSeekTime = Date.now();
|
|
|
|
if (SERVER_SIDE_AUDIO) {
|
|
if (!socket) initSocket();
|
|
socket.emit('audio_seek', { deck: id, position: time });
|
|
|
|
// Update local state immediately for UI responsiveness
|
|
decks[id].lastAnchorPosition = time;
|
|
if (!decks[id].playing) {
|
|
decks[id].pausedAt = time;
|
|
}
|
|
|
|
// Update UI immediately (Optimistic UI)
|
|
const progress = (time / decks[id].duration) * 100;
|
|
const playhead = document.getElementById('playhead-' + id);
|
|
if (playhead) playhead.style.left = progress + '%';
|
|
|
|
const timer = document.getElementById('time-current-' + id);
|
|
if (timer) timer.textContent = formatTime(time);
|
|
|
|
return;
|
|
}
|
|
|
|
if (!decks[id].localBuffer) {
|
|
console.warn(`[Deck ${id}] Cannot seek - no buffer loaded`);
|
|
return;
|
|
}
|
|
|
|
try {
|
|
if (decks[id].playing) {
|
|
if (decks[id].localSource) {
|
|
try {
|
|
decks[id].localSource.stop();
|
|
decks[id].localSource.onended = null;
|
|
} catch (e) { }
|
|
}
|
|
|
|
const src = audioCtx.createBufferSource();
|
|
src.buffer = decks[id].localBuffer;
|
|
|
|
if (decks[id].loopActive) {
|
|
src.loop = true;
|
|
src.loopStart = decks[id].loopStart || 0;
|
|
src.loopEnd = decks[id].loopEnd || decks[id].duration;
|
|
}
|
|
|
|
src.connect(decks[id].filters.low);
|
|
const speedSlider = document.querySelector(`#deck-${id} .speed-slider`);
|
|
const speed = speedSlider ? parseFloat(speedSlider.value) : 1.0;
|
|
src.playbackRate.value = speed;
|
|
|
|
decks[id].localSource = src;
|
|
decks[id].lastAnchorTime = audioCtx.currentTime;
|
|
decks[id].lastAnchorPosition = time;
|
|
|
|
// Add error handler for the source
|
|
src.onended = () => {
|
|
console.log(`[Deck ${id}] Playback ended naturally`);
|
|
};
|
|
|
|
src.start(0, time);
|
|
console.log(`[Deck ${id}] Playback started at ${time}s with speed ${speed}x`);
|
|
} else {
|
|
decks[id].pausedAt = time;
|
|
decks[id].lastAnchorPosition = time;
|
|
if (audioCtx && audioCtx.state === 'suspended') audioCtx.resume();
|
|
|
|
// Update UI immediately (Manual Position)
|
|
const timer = document.getElementById('time-current-' + id);
|
|
if (timer) timer.textContent = formatTime(time);
|
|
const progress = (time / decks[id].duration) * 100;
|
|
const playhead = document.getElementById('playhead-' + id);
|
|
if (playhead) playhead.style.left = progress + '%';
|
|
}
|
|
} catch (error) {
|
|
console.error(`[Deck ${id}] SeekTo error:`, error);
|
|
// Reset playing state on error
|
|
decks[id].playing = false;
|
|
const deckEl = document.getElementById('deck-' + id);
|
|
if (deckEl) deckEl.classList.remove('playing');
|
|
document.body.classList.remove('playing-' + id);
|
|
}
|
|
}
|
|
|
|
function changeSpeed(id, val) {
|
|
// Server-side audio mode
|
|
if (SERVER_SIDE_AUDIO) {
|
|
if (!socket) initSocket();
|
|
socket.emit('audio_set_pitch', { deck: id, pitch: parseFloat(val) });
|
|
return;
|
|
}
|
|
|
|
// Browser-side audio mode
|
|
if (!audioCtx || !decks[id].localSource) return;
|
|
|
|
const realElapsed = audioCtx.currentTime - decks[id].lastAnchorTime;
|
|
decks[id].lastAnchorPosition += realElapsed * decks[id].localSource.playbackRate.value;
|
|
decks[id].lastAnchorTime = audioCtx.currentTime;
|
|
|
|
decks[id].localSource.playbackRate.value = parseFloat(val);
|
|
}
|
|
|
|
function changeVolume(id, val) {
|
|
// Server-side audio mode
|
|
if (SERVER_SIDE_AUDIO) {
|
|
if (!socket) initSocket();
|
|
socket.emit('audio_set_volume', { deck: id, volume: val / 100 });
|
|
return;
|
|
}
|
|
|
|
// Browser-side audio mode
|
|
if (decks[id].volumeGain) {
|
|
decks[id].volumeGain.gain.value = val / 100;
|
|
}
|
|
}
|
|
|
|
function changeEQ(id, band, val) {
|
|
// Server-side audio mode
|
|
if (SERVER_SIDE_AUDIO) {
|
|
if (!socket) initSocket();
|
|
socket.emit('audio_set_eq', { deck: id, band: band, value: parseFloat(val) });
|
|
return;
|
|
}
|
|
|
|
// Browser-side audio mode
|
|
if (decks[id].filters[band]) decks[id].filters[band].gain.value = parseFloat(val);
|
|
}
|
|
|
|
function changeFilter(id, type, val) {
|
|
if (!audioCtx || !decks[id].filters) return;
|
|
const filter = type === 'lowpass' ? decks[id].filters.lp : decks[id].filters.hp;
|
|
if (!filter) return;
|
|
|
|
// Use exponential scaling for filter frequency (more musical)
|
|
if (type === 'lowpass') {
|
|
// Low-pass: 0 = low freq (muffled), 100 = high freq (open)
|
|
const freq = 20 * Math.pow(22050 / 20, val / 100);
|
|
filter.frequency.setTargetAtTime(freq, audioCtx.currentTime, 0.05);
|
|
} else {
|
|
// High-pass: 0 = low freq (open), 100 = high freq (thin)
|
|
const freq = 20 * Math.pow(22050 / 20, val / 100);
|
|
filter.frequency.setTargetAtTime(freq, audioCtx.currentTime, 0.05);
|
|
}
|
|
}
|
|
|
|
// Hot Cue Functionality
|
|
function handleCue(id, cueNum) {
|
|
if (!decks[id].localBuffer) {
|
|
console.warn(`[Deck ${id}] No track loaded - cannot set cue`);
|
|
return;
|
|
}
|
|
|
|
// If cue exists, jump to it and start playing
|
|
if (decks[id].cues[cueNum] !== undefined) {
|
|
const cueTime = decks[id].cues[cueNum];
|
|
console.log(`[Deck ${id}] Jumping to cue ${cueNum} at ${cueTime.toFixed(2)}s`);
|
|
|
|
// Always seek to cue point
|
|
seekTo(id, cueTime);
|
|
|
|
// Auto-play when triggering cue (like real DJ equipment)
|
|
if (!decks[id].playing) {
|
|
playDeck(id);
|
|
}
|
|
|
|
// Visual feedback
|
|
const cueBtn = document.querySelectorAll(`#deck-${id} .cue-btn`)[cueNum - 1];
|
|
if (cueBtn) {
|
|
cueBtn.classList.add('cue-triggered');
|
|
setTimeout(() => cueBtn.classList.remove('cue-triggered'), 200);
|
|
}
|
|
} else {
|
|
// Set new cue at current position
|
|
const currentTime = getCurrentPosition(id);
|
|
decks[id].cues[cueNum] = currentTime;
|
|
|
|
console.log(`[Deck ${id}] Set cue ${cueNum} at ${currentTime.toFixed(2)}s`);
|
|
|
|
const cueBtn = document.querySelectorAll(`#deck-${id} .cue-btn`)[cueNum - 1];
|
|
if (cueBtn) {
|
|
cueBtn.classList.add('cue-set');
|
|
// Flash to show it was set
|
|
cueBtn.style.animation = 'none';
|
|
setTimeout(() => {
|
|
cueBtn.style.animation = 'flash 0.3s ease';
|
|
}, 10);
|
|
}
|
|
|
|
drawWaveform(id);
|
|
}
|
|
}
|
|
|
|
function clearCue(id, cueNum) {
|
|
delete decks[id].cues[cueNum];
|
|
const cueBtn = document.querySelectorAll(`#deck-${id} .cue-btn`)[cueNum - 1];
|
|
if (cueBtn) cueBtn.classList.remove('cue-set');
|
|
drawWaveform(id);
|
|
}
|
|
|
|
function setLoop(id, action) {
|
|
if (!decks[id].localBuffer) {
|
|
console.warn(`[Deck ${id}] No track loaded - cannot set loop`);
|
|
return;
|
|
}
|
|
|
|
const currentTime = getCurrentPosition(id);
|
|
|
|
if (action === 'in') {
|
|
// Set loop start point
|
|
decks[id].loopStart = currentTime;
|
|
decks[id].loopEnd = null; // Clear loop end
|
|
decks[id].loopActive = false; // Not active until OUT is set
|
|
|
|
console.log(`[Deck ${id}] Loop IN set at ${currentTime.toFixed(2)}s`);
|
|
|
|
// Visual feedback
|
|
const loopInBtn = document.querySelector(`#deck-${id} .loop-controls button:nth-child(1)`);
|
|
if (loopInBtn) {
|
|
loopInBtn.style.background = 'rgba(255, 187, 0, 0.3)';
|
|
loopInBtn.style.borderColor = '#ffbb00';
|
|
}
|
|
|
|
} else if (action === 'out') {
|
|
// Set loop end point and activate
|
|
if (decks[id].loopStart === null) {
|
|
// If no loop start, set it to beginning
|
|
decks[id].loopStart = 0;
|
|
console.log(`[Deck ${id}] Auto-set loop IN at 0s`);
|
|
}
|
|
|
|
if (currentTime > decks[id].loopStart) {
|
|
decks[id].loopEnd = currentTime;
|
|
decks[id].loopActive = true;
|
|
|
|
const loopLength = decks[id].loopEnd - decks[id].loopStart;
|
|
console.log(`[Deck ${id}] Loop OUT set at ${currentTime.toFixed(2)}s (${loopLength.toFixed(2)}s loop)`);
|
|
|
|
// Visual feedback
|
|
const loopOutBtn = document.querySelector(`#deck-${id} .loop-controls button:nth-child(2)`);
|
|
if (loopOutBtn) {
|
|
loopOutBtn.style.background = 'rgba(255, 187, 0, 0.3)';
|
|
loopOutBtn.style.borderColor = '#ffbb00';
|
|
}
|
|
|
|
// Restart playback to apply loop immediately
|
|
if (decks[id].playing) {
|
|
const currentPos = getCurrentPosition(id);
|
|
seekTo(id, currentPos);
|
|
}
|
|
} else {
|
|
console.warn(`[Deck ${id}] Loop OUT must be after Loop IN`);
|
|
alert('Loop OUT must be after Loop IN!');
|
|
}
|
|
|
|
} else if (action === 'exit') {
|
|
// Get current position BEFORE clearing loop state
|
|
const currentPos = getCurrentPosition(id);
|
|
|
|
// Exit/clear loop
|
|
decks[id].loopActive = false;
|
|
decks[id].loopStart = null;
|
|
decks[id].loopEnd = null;
|
|
|
|
console.log(`[Deck ${id}] Loop cleared at position ${currentPos.toFixed(2)}s`);
|
|
|
|
// Clear visual feedback
|
|
const loopBtns = document.querySelectorAll(`#deck-${id} .loop-controls button`);
|
|
loopBtns.forEach(btn => {
|
|
btn.style.background = '';
|
|
btn.style.borderColor = '';
|
|
});
|
|
|
|
// Restart playback from current loop position to continue smoothly
|
|
if (decks[id].playing) {
|
|
seekTo(id, currentPos);
|
|
} else {
|
|
// If paused, just update the paused position
|
|
decks[id].pausedAt = currentPos;
|
|
}
|
|
}
|
|
|
|
drawWaveform(id);
|
|
}
|
|
|
|
// Auto-Loop with Beat Lengths (you.dj style)
|
|
function setAutoLoop(id, beats) {
|
|
if (!decks[id].localBuffer) {
|
|
console.warn(`[Deck ${id}] No track loaded - cannot set auto-loop`);
|
|
return;
|
|
}
|
|
|
|
// Check if clicking the same active loop - if so, disable it
|
|
if (decks[id].activeAutoLoop === beats && decks[id].loopActive) {
|
|
// Get current position WITHIN the loop before disabling
|
|
const currentPos = getCurrentPosition(id);
|
|
|
|
// Disable loop
|
|
decks[id].loopActive = false;
|
|
decks[id].loopStart = null;
|
|
decks[id].loopEnd = null;
|
|
decks[id].activeAutoLoop = null;
|
|
|
|
console.log(`[Deck ${id}] Auto-loop ${beats} beats disabled at position ${currentPos.toFixed(2)}s`);
|
|
|
|
// Update UI
|
|
updateAutoLoopButtons(id);
|
|
drawWaveform(id);
|
|
|
|
// Restart playback from current loop position to continue smoothly
|
|
if (decks[id].playing) {
|
|
seekTo(id, currentPos);
|
|
} else {
|
|
// If paused, just update the paused position
|
|
decks[id].pausedAt = currentPos;
|
|
}
|
|
return;
|
|
}
|
|
|
|
// Check if BPM is detected
|
|
if (!decks[id].bpm || decks[id].bpm === 0) {
|
|
alert(`Cannot set auto-loop: BPM not detected for Deck ${id}.\nPlease use manual loop controls (LOOP IN/OUT).`);
|
|
console.warn(`[Deck ${id}] BPM not detected - cannot calculate auto-loop`);
|
|
return;
|
|
}
|
|
|
|
const currentTime = getCurrentPosition(id);
|
|
const bpm = decks[id].bpm;
|
|
|
|
// Calculate loop length in seconds: (beats / BPM) * 60
|
|
const loopLength = (beats / bpm) * 60;
|
|
|
|
// Set loop points
|
|
decks[id].loopStart = currentTime;
|
|
decks[id].loopEnd = currentTime + loopLength;
|
|
decks[id].loopActive = true;
|
|
decks[id].activeAutoLoop = beats;
|
|
|
|
console.log(`[Deck ${id}] Auto-loop set: ${beats} beats = ${loopLength.toFixed(3)}s at ${bpm} BPM`);
|
|
|
|
// Update UI
|
|
updateAutoLoopButtons(id);
|
|
drawWaveform(id);
|
|
|
|
// Restart playback to apply loop immediately
|
|
if (decks[id].playing) {
|
|
seekTo(id, currentTime);
|
|
}
|
|
}
|
|
|
|
// Update auto-loop button visual states
|
|
function updateAutoLoopButtons(id) {
|
|
const buttons = document.querySelectorAll(`#deck-${id} .auto-loop-btn`);
|
|
buttons.forEach(btn => {
|
|
const btnBeats = parseFloat(btn.dataset.beats);
|
|
if (decks[id].activeAutoLoop === btnBeats && decks[id].loopActive) {
|
|
btn.classList.add('active');
|
|
} else {
|
|
btn.classList.remove('active');
|
|
}
|
|
});
|
|
}
|
|
|
|
function pitchBend(id, amount) {
|
|
if (!audioCtx || !decks[id].localSource) return;
|
|
|
|
const slider = document.querySelector(`#deck-${id} .speed-slider`);
|
|
const baseSpeed = parseFloat(slider.value);
|
|
|
|
// Re-anchor
|
|
const realElapsed = audioCtx.currentTime - decks[id].lastAnchorTime;
|
|
decks[id].lastAnchorPosition += realElapsed * decks[id].localSource.playbackRate.value;
|
|
decks[id].lastAnchorTime = audioCtx.currentTime;
|
|
|
|
if (amount !== 0) {
|
|
decks[id].localSource.playbackRate.value = baseSpeed + amount;
|
|
} else {
|
|
decks[id].localSource.playbackRate.value = baseSpeed;
|
|
}
|
|
}
|
|
|
|
function syncDecks(id) {
|
|
const otherDeck = id === 'A' ? 'B' : 'A';
|
|
if (!decks[id].bpm || !decks[otherDeck].bpm) return;
|
|
|
|
// Calculate ratio to make other deck match this deck
|
|
const ratio = decks[id].bpm / decks[otherDeck].bpm;
|
|
const slider = document.querySelector(`#deck-${otherDeck} .speed-slider`);
|
|
if (slider) slider.value = ratio;
|
|
changeSpeed(otherDeck, ratio);
|
|
}
|
|
|
|
function updateCrossfader(val) {
|
|
// Server-side audio mode
|
|
if (SERVER_SIDE_AUDIO) {
|
|
if (!socket) initSocket();
|
|
socket.emit('audio_set_crossfader', { value: parseInt(val) });
|
|
return;
|
|
}
|
|
|
|
// Browser-side audio mode
|
|
const volA = (100 - val) / 100;
|
|
const volB = val / 100;
|
|
if (decks.A.crossfaderGain) decks.A.crossfaderGain.gain.value = volA;
|
|
if (decks.B.crossfaderGain) decks.B.crossfaderGain.gain.value = volB;
|
|
}
|
|
|
|
// Library Functions
|
|
async function fetchLibrary() {
|
|
try {
|
|
const res = await fetch('library.json?t=' + new Date().getTime());
|
|
allSongs = await res.json();
|
|
renderLibrary(allSongs);
|
|
} catch (e) {
|
|
console.error("Library fetch failed", e);
|
|
}
|
|
}
|
|
|
|
function renderLibrary(songs) {
|
|
const list = document.getElementById('library-list');
|
|
list.innerHTML = '';
|
|
if (songs.length === 0) {
|
|
list.innerHTML = '<div style="padding:10px; opacity:0.5;">Library empty. Download some music!</div>';
|
|
return;
|
|
}
|
|
songs.forEach(t => {
|
|
const item = document.createElement('div');
|
|
item.className = 'track-row';
|
|
|
|
const trackName = document.createElement('span');
|
|
trackName.className = 'track-name';
|
|
trackName.textContent = t.title; // Safe text assignment
|
|
|
|
const loadActions = document.createElement('div');
|
|
loadActions.className = 'load-actions';
|
|
|
|
// LOAD buttons
|
|
const btnA = document.createElement('button');
|
|
btnA.className = 'load-btn btn-a';
|
|
btnA.textContent = 'LOAD A';
|
|
btnA.addEventListener('click', () => loadFromServer('A', t.file, t.title));
|
|
|
|
const btnB = document.createElement('button');
|
|
btnB.className = 'load-btn btn-b';
|
|
btnB.textContent = 'LOAD B';
|
|
btnB.addEventListener('click', () => loadFromServer('B', t.file, t.title));
|
|
|
|
// QUEUE buttons
|
|
const queueA = document.createElement('button');
|
|
queueA.className = 'load-btn queue-btn-a';
|
|
queueA.textContent = '📋 Q-A';
|
|
queueA.title = 'Add to Queue A';
|
|
queueA.addEventListener('click', () => addToQueue('A', t.file, t.title));
|
|
|
|
const queueB = document.createElement('button');
|
|
queueB.className = 'load-btn queue-btn-b';
|
|
queueB.textContent = '📋 Q-B';
|
|
queueB.title = 'Add to Queue B';
|
|
queueB.addEventListener('click', () => addToQueue('B', t.file, t.title));
|
|
|
|
loadActions.appendChild(btnA);
|
|
loadActions.appendChild(queueA);
|
|
loadActions.appendChild(btnB);
|
|
loadActions.appendChild(queueB);
|
|
item.appendChild(trackName);
|
|
item.appendChild(loadActions);
|
|
|
|
// Add data attribute for highlighting
|
|
item.dataset.file = t.file;
|
|
|
|
list.appendChild(item);
|
|
});
|
|
|
|
// Update highlighting after rendering
|
|
updateLibraryHighlighting();
|
|
}
|
|
|
|
// Update library highlighting to show which tracks are loaded
|
|
function updateLibraryHighlighting() {
|
|
const trackRows = document.querySelectorAll('.track-row');
|
|
|
|
trackRows.forEach(row => {
|
|
const file = row.dataset.file;
|
|
|
|
// Remove all deck classes
|
|
row.classList.remove('loaded-deck-a', 'loaded-deck-b', 'loaded-both');
|
|
|
|
const onDeckA = decks.A.currentFile && decks.A.currentFile.includes(file);
|
|
const onDeckB = decks.B.currentFile && decks.B.currentFile.includes(file);
|
|
|
|
if (onDeckA && onDeckB) {
|
|
row.classList.add('loaded-both');
|
|
} else if (onDeckA) {
|
|
row.classList.add('loaded-deck-a');
|
|
} else if (onDeckB) {
|
|
row.classList.add('loaded-deck-b');
|
|
}
|
|
});
|
|
}
|
|
|
|
// Utility function no longer needed but kept for future use
|
|
function escapeHtml(text) {
|
|
const div = document.createElement('div');
|
|
div.textContent = text;
|
|
return div.innerHTML;
|
|
}
|
|
|
|
function filterLibrary() {
|
|
const query = document.getElementById('lib-search').value.toLowerCase();
|
|
const filtered = allSongs.filter(s => s.title.toLowerCase().includes(query));
|
|
renderLibrary(filtered);
|
|
}
|
|
|
|
function refreshLibrary() {
|
|
fetchLibrary();
|
|
}
|
|
|
|
// YouTube Search Functions
|
|
let youtubeSearchTimeout = null;
|
|
|
|
function handleYouTubeSearch(query) {
|
|
// Debounce search - wait 300ms after user stops typing
|
|
clearTimeout(youtubeSearchTimeout);
|
|
|
|
if (!query || query.trim().length < 2) {
|
|
document.getElementById('youtube-results').innerHTML = '';
|
|
return;
|
|
}
|
|
|
|
youtubeSearchTimeout = setTimeout(() => {
|
|
searchYouTube(query.trim());
|
|
}, 300);
|
|
}
|
|
|
|
async function searchYouTube(query) {
|
|
const resultsDiv = document.getElementById('youtube-results');
|
|
resultsDiv.innerHTML = '<div class="search-loading">🔍 Searching YouTube...</div>';
|
|
|
|
try {
|
|
const response = await fetch(`/search_youtube?q=${encodeURIComponent(query)}`);
|
|
const data = await response.json();
|
|
|
|
if (!data.success) {
|
|
resultsDiv.innerHTML = `<div class="search-error">❌ ${data.error}</div>`;
|
|
return;
|
|
}
|
|
|
|
displayYouTubeResults(data.results);
|
|
} catch (error) {
|
|
console.error('YouTube search error:', error);
|
|
resultsDiv.innerHTML = '<div class="search-error">❌ Search failed. Check console.</div>';
|
|
}
|
|
}
|
|
|
|
function displayYouTubeResults(results) {
|
|
const resultsDiv = document.getElementById('youtube-results');
|
|
|
|
if (results.length === 0) {
|
|
resultsDiv.innerHTML = '<div class="search-empty">No results found</div>';
|
|
return;
|
|
}
|
|
|
|
resultsDiv.innerHTML = '';
|
|
|
|
results.forEach(result => {
|
|
const resultCard = document.createElement('div');
|
|
resultCard.className = 'youtube-result-card';
|
|
|
|
resultCard.innerHTML = `
|
|
<img src="${result.thumbnail}" alt="${result.title}" class="result-thumbnail">
|
|
<div class="result-info">
|
|
<div class="result-title">${result.title}</div>
|
|
<div class="result-channel">${result.channel}</div>
|
|
</div>
|
|
<button class="result-download-btn" onclick="downloadYouTubeResult('${result.url}', '${result.title.replace(/'/g, "\\'")}')">
|
|
⬇️
|
|
</button>
|
|
`;
|
|
|
|
resultsDiv.appendChild(resultCard);
|
|
});
|
|
}
|
|
|
|
async function downloadYouTubeResult(url, title) {
|
|
const resultsDiv = document.getElementById('youtube-results');
|
|
const originalContent = resultsDiv.innerHTML;
|
|
|
|
resultsDiv.innerHTML = '<div class="search-loading">⏳ Downloading...</div>';
|
|
|
|
try {
|
|
const response = await fetch('/download', {
|
|
method: 'POST',
|
|
headers: { 'Content-Type': 'application/json' },
|
|
body: JSON.stringify({ url: url, quality: '320' })
|
|
});
|
|
|
|
const result = await response.json();
|
|
|
|
if (result.success) {
|
|
resultsDiv.innerHTML = '<div class="search-success">✅ Downloaded! Refreshing library...</div>';
|
|
await fetchLibrary();
|
|
setTimeout(() => {
|
|
resultsDiv.innerHTML = originalContent;
|
|
}, 2000);
|
|
} else {
|
|
resultsDiv.innerHTML = `<div class="search-error">❌ Download failed: ${result.error}</div>`;
|
|
setTimeout(() => {
|
|
resultsDiv.innerHTML = originalContent;
|
|
}, 3000);
|
|
}
|
|
} catch (error) {
|
|
console.error('Download error:', error);
|
|
resultsDiv.innerHTML = '<div class="search-error">❌ Download failed</div>';
|
|
setTimeout(() => {
|
|
resultsDiv.innerHTML = originalContent;
|
|
}, 3000);
|
|
}
|
|
}
|
|
|
|
async function loadFromServer(id, url, title) {
|
|
const d = document.getElementById('display-' + id);
|
|
d.innerText = '⏳ LOADING...';
|
|
d.classList.add('blink');
|
|
|
|
console.log(`[Deck ${id}] Loading: ${title} from ${url}`);
|
|
|
|
// Server-side audio mode: Send command immediately but CONTINUE for local UI/waveform
|
|
if (SERVER_SIDE_AUDIO) {
|
|
// Extract filename from URL and DECODE IT (for spaces etc)
|
|
const filename = decodeURIComponent(url.split('/').pop());
|
|
|
|
if (!socket) initSocket();
|
|
socket.emit('audio_load_track', { deck: id, filename: filename });
|
|
console.log(`[Deck ${id}] 📡 Load command sent to server: ${filename}`);
|
|
|
|
// We DON'T return here anymore. We continue below to load for the UI.
|
|
}
|
|
|
|
// Browser-side audio mode (original code)
|
|
const wasPlaying = decks[id].playing;
|
|
const wasBroadcasting = isBroadcasting;
|
|
|
|
if (wasPlaying && !wasBroadcasting) {
|
|
pauseDeck(id);
|
|
console.log(`[Deck ${id}] Paused for song load`);
|
|
} else if (wasPlaying && wasBroadcasting) {
|
|
console.log(`[Deck ${id}] ⚡ BROADCAST MODE: Keeping deck playing during load to maintain stream`);
|
|
}
|
|
|
|
decks[id].waveformData = null;
|
|
decks[id].bpm = null;
|
|
decks[id].cues = {};
|
|
decks[id].pausedAt = 0;
|
|
decks[id].currentFile = url;
|
|
|
|
// Clear UI state
|
|
const bpmEl = document.getElementById('bpm-' + id);
|
|
if (bpmEl) bpmEl.textContent = '';
|
|
const cueBtns = document.querySelectorAll(`#deck-${id} .cue-btn`);
|
|
cueBtns.forEach(btn => btn.classList.remove('cue-set'));
|
|
|
|
try {
|
|
// Fetch the audio file
|
|
const res = await fetch(url);
|
|
if (!res.ok) throw new Error(`HTTP error! status: ${res.status}`);
|
|
|
|
console.log(`[Deck ${id}] Fetch successful, decoding audio...`);
|
|
const arrayBuffer = await res.arrayBuffer();
|
|
|
|
// Decode audio data
|
|
let buffer;
|
|
try {
|
|
buffer = await audioCtx.decodeAudioData(arrayBuffer);
|
|
} catch (decodeError) {
|
|
console.error(`[Deck ${id}] Audio decode failed:`, decodeError);
|
|
throw new Error(`Cannot decode audio file`);
|
|
}
|
|
|
|
console.log(`[Deck ${id}] Successfully decoded! Duration: ${buffer.duration}s`);
|
|
|
|
// Track is now ready!
|
|
decks[id].localBuffer = buffer;
|
|
decks[id].duration = buffer.duration;
|
|
decks[id].lastAnchorPosition = 0;
|
|
|
|
// Update UI - track is ready!
|
|
d.innerText = title.toUpperCase();
|
|
d.classList.remove('blink');
|
|
document.getElementById('time-total-' + id).textContent = formatTime(buffer.duration);
|
|
document.getElementById('time-current-' + id).textContent = '0:00';
|
|
|
|
console.log(`[Deck ${id}] Ready to play!`);
|
|
|
|
// AUTO-RESUME for broadcast continuity
|
|
if (wasPlaying && wasBroadcasting) {
|
|
console.log(`[Deck ${id}] 🎵 Auto-resuming playback to maintain broadcast stream`);
|
|
// Small delay to ensure buffer is fully ready
|
|
setTimeout(() => {
|
|
playDeck(id);
|
|
}, 50);
|
|
}
|
|
|
|
// Update library highlight
|
|
updateLibraryHighlighting();
|
|
|
|
// Process waveform and BPM in background
|
|
const processInBackground = () => {
|
|
try {
|
|
console.log(`[Deck ${id}] Starting background processing...`);
|
|
|
|
// Generate waveform
|
|
const startWave = performance.now();
|
|
decks[id].waveformData = generateWaveformData(buffer);
|
|
console.log(`[Deck ${id}] Waveform generated in ${(performance.now() - startWave).toFixed(0)}ms`);
|
|
drawWaveform(id);
|
|
|
|
// Detect BPM
|
|
const startBPM = performance.now();
|
|
decks[id].bpm = detectBPM(buffer);
|
|
console.log(`[Deck ${id}] BPM detected in ${(performance.now() - startBPM).toFixed(0)}ms`);
|
|
if (decks[id].bpm) {
|
|
const bpmEl = document.getElementById('bpm-' + id);
|
|
if (bpmEl) bpmEl.textContent = `${decks[id].bpm} BPM`;
|
|
}
|
|
} catch (bgError) {
|
|
console.warn(`[Deck ${id}] Background processing error:`, bgError);
|
|
}
|
|
};
|
|
|
|
if (window.requestIdleCallback) {
|
|
requestIdleCallback(processInBackground, { timeout: 2000 });
|
|
} else {
|
|
setTimeout(processInBackground, 50);
|
|
}
|
|
|
|
} catch (error) {
|
|
console.error(`[Deck ${id}] Load error:`, error);
|
|
d.innerText = 'LOAD ERROR';
|
|
d.classList.remove('blink');
|
|
setTimeout(() => { d.innerText = 'NO TRACK'; }, 3000);
|
|
}
|
|
}
|
|
|
|
// Download Functionality
|
|
async function downloadFromPanel(deckId) {
|
|
const input = document.getElementById('search-input-' + deckId);
|
|
const statusDiv = document.getElementById('download-status-' + deckId);
|
|
const qualitySelect = document.getElementById('quality-' + deckId);
|
|
const url = input.value.trim();
|
|
if (!url) return;
|
|
|
|
statusDiv.innerHTML = '<div class="progress-text">Downloading...</div>';
|
|
try {
|
|
const res = await fetch('/download', {
|
|
method: 'POST',
|
|
headers: { 'Content-Type': 'application/json' },
|
|
body: JSON.stringify({ url: url, quality: qualitySelect.value })
|
|
});
|
|
const result = await res.json();
|
|
if (result.success) {
|
|
statusDiv.innerHTML = '✅ Complete!';
|
|
fetchLibrary();
|
|
setTimeout(() => statusDiv.innerHTML = '', 3000);
|
|
} else {
|
|
statusDiv.innerHTML = '❌ Failed';
|
|
}
|
|
} catch (e) {
|
|
statusDiv.innerHTML = '❌ Error';
|
|
}
|
|
}
|
|
|
|
// Settings
|
|
function toggleSettings() {
|
|
const p = document.getElementById('settings-panel');
|
|
p.classList.toggle('active');
|
|
}
|
|
|
|
// File Upload
|
|
async function handleFileUpload(event) {
|
|
const files = event.target.files;
|
|
if (!files || files.length === 0) return;
|
|
|
|
console.log(`📁 Uploading ${files.length} file(s)...`);
|
|
|
|
for (let file of files) {
|
|
if (!file.type.match('audio/mpeg') && !file.name.endsWith('.mp3')) {
|
|
alert(`${file.name} is not an MP3 file`);
|
|
continue;
|
|
}
|
|
|
|
const formData = new FormData();
|
|
formData.append('file', file);
|
|
|
|
try {
|
|
const response = await fetch('/upload', {
|
|
method: 'POST',
|
|
body: formData
|
|
});
|
|
|
|
const result = await response.json();
|
|
|
|
if (result.success) {
|
|
console.log(`✅ Uploaded: ${file.name}`);
|
|
} else {
|
|
console.error(`❌ Upload failed: ${result.error}`);
|
|
alert(`Failed to upload ${file.name}: ${result.error}`);
|
|
}
|
|
} catch (error) {
|
|
console.error(`❌ Upload error: ${error}`);
|
|
alert(`Error uploading ${file.name}`);
|
|
}
|
|
}
|
|
|
|
// Refresh library
|
|
console.log('🔄 Refreshing library...');
|
|
await loadLibrary();
|
|
alert(`✅ ${files.length} file(s) uploaded successfully!`);
|
|
|
|
// Clear the input so the same file can be uploaded again if needed
|
|
event.target.value = '';
|
|
}
|
|
|
|
function toggleRepeat(id, val) { settings[`repeat${id}`] = val; }
|
|
function toggleAutoMix(val) { settings.autoMix = val; }
|
|
function toggleShuffle(val) { settings.shuffleMode = val; }
|
|
function toggleQuantize(val) { settings.quantize = val; }
|
|
function toggleAutoPlay(val) { settings.autoPlay = val; }
|
|
|
|
function updateManualGlow(id, val) {
|
|
settings[`glow${id}`] = val;
|
|
if (val) {
|
|
document.body.classList.add(`playing-${id}`);
|
|
} else {
|
|
document.body.classList.remove(`playing-${id}`);
|
|
}
|
|
}
|
|
|
|
function updateGlowIntensity(val) {
|
|
settings.glowIntensity = parseInt(val);
|
|
const opacity = settings.glowIntensity / 100;
|
|
const spread = (settings.glowIntensity / 100) * 80;
|
|
|
|
// Dynamically update CSS variables for the glow
|
|
document.documentElement.style.setProperty('--glow-opacity', opacity);
|
|
document.documentElement.style.setProperty('--glow-spread', `${spread}px`);
|
|
}
|
|
|
|
// Dismiss landscape prompt
|
|
function dismissLandscapePrompt() {
|
|
const prompt = document.getElementById('landscape-prompt');
|
|
if (prompt) {
|
|
prompt.classList.add('dismissed');
|
|
// Store preference in localStorage
|
|
localStorage.setItem('landscapePromptDismissed', 'true');
|
|
}
|
|
}
|
|
|
|
// Check if prompt was previously dismissed
|
|
window.addEventListener('DOMContentLoaded', () => {
|
|
const wasDismissed = localStorage.getItem('landscapePromptDismissed');
|
|
if (wasDismissed === 'true') {
|
|
const prompt = document.getElementById('landscape-prompt');
|
|
if (prompt) prompt.classList.add('dismissed');
|
|
}
|
|
|
|
// Initialize glow intensity
|
|
updateGlowIntensity(settings.glowIntensity);
|
|
const glowAToggle = document.getElementById('glow-A');
|
|
if (glowAToggle) glowAToggle.checked = settings.glowA;
|
|
const glowBToggle = document.getElementById('glow-B');
|
|
if (glowBToggle) glowBToggle.checked = settings.glowB;
|
|
const intensitySlider = document.getElementById('glow-intensity');
|
|
if (intensitySlider) intensitySlider.value = settings.glowIntensity;
|
|
|
|
// Apply initial glow state
|
|
updateManualGlow('A', settings.glowA);
|
|
updateManualGlow('B', settings.glowB);
|
|
|
|
// Check if this is the listener page based on hostname or port
|
|
const isListenerPort = window.location.port === '5001';
|
|
const isListenerHostname = window.location.hostname.startsWith('music.') || window.location.hostname.startsWith('listen.');
|
|
const urlParams = new URLSearchParams(window.location.search);
|
|
|
|
if (isListenerPort || isListenerHostname || urlParams.get('listen') === 'true') {
|
|
initListenerMode();
|
|
}
|
|
|
|
if (!isListenerPort && !isListenerHostname) {
|
|
// Set stream URL to the listener domain
|
|
const streamUrl = window.location.hostname.startsWith('dj.')
|
|
? `${window.location.protocol}//music.${window.location.hostname.split('.').slice(1).join('.')}`
|
|
: `${window.location.protocol}//${window.location.hostname}:5001`;
|
|
const streamInput = document.getElementById('stream-url');
|
|
if (streamInput) streamInput.value = streamUrl;
|
|
}
|
|
});
|
|
|
|
// ========== LIVE STREAMING FUNCTIONALITY ==========
|
|
|
|
let socket = null;
|
|
let streamDestination = null;
|
|
let streamProcessor = null;
|
|
let isBroadcasting = false;
|
|
let autoStartStream = false;
|
|
let listenerAudioContext = null;
|
|
let listenerGainNode = null;
|
|
let listenerAnalyserNode = null;
|
|
let listenerMediaElementSourceNode = null;
|
|
let listenerVuMeterRunning = false;
|
|
let listenerChunksReceived = 0;
|
|
|
|
function startListenerVUMeter() {
|
|
if (listenerVuMeterRunning) return;
|
|
listenerVuMeterRunning = true;
|
|
|
|
const draw = () => {
|
|
if (!listenerVuMeterRunning) return;
|
|
requestAnimationFrame(draw);
|
|
|
|
const canvas = document.getElementById('viz-listener');
|
|
if (!canvas || !listenerAnalyserNode) return;
|
|
|
|
const ctx = canvas.getContext('2d');
|
|
if (!ctx) return;
|
|
|
|
// Keep canvas sized correctly for DPI
|
|
const dpr = window.devicePixelRatio || 1;
|
|
const rect = canvas.getBoundingClientRect();
|
|
const targetW = Math.max(1, Math.floor(rect.width * dpr));
|
|
const targetH = Math.max(1, Math.floor(rect.height * dpr));
|
|
if (canvas.width !== targetW || canvas.height !== targetH) {
|
|
canvas.width = targetW;
|
|
canvas.height = targetH;
|
|
}
|
|
|
|
const analyser = listenerAnalyserNode;
|
|
const bufferLength = analyser.frequencyBinCount;
|
|
const dataArray = new Uint8Array(bufferLength);
|
|
analyser.getByteFrequencyData(dataArray);
|
|
|
|
const width = canvas.width;
|
|
const height = canvas.height;
|
|
const barCount = 32;
|
|
const barWidth = width / barCount;
|
|
|
|
ctx.fillStyle = '#0a0a12';
|
|
ctx.fillRect(0, 0, width, height);
|
|
|
|
// Listener uses the magenta hue (matches Deck B styling)
|
|
const hue = 280;
|
|
for (let i = 0; i < barCount; i++) {
|
|
const freqIndex = Math.floor(Math.pow(i / barCount, 1.5) * bufferLength);
|
|
const value = (dataArray[freqIndex] || 0) / 255;
|
|
const barHeight = value * height;
|
|
|
|
const lightness = 30 + (value * 50);
|
|
const gradient = ctx.createLinearGradient(0, height, 0, height - barHeight);
|
|
gradient.addColorStop(0, `hsl(${hue}, 100%, ${lightness}%)`);
|
|
gradient.addColorStop(1, `hsl(${hue}, 100%, ${Math.min(lightness + 20, 80)}%)`);
|
|
|
|
ctx.fillStyle = gradient;
|
|
ctx.fillRect(i * barWidth, height - barHeight, barWidth - 2, barHeight);
|
|
}
|
|
};
|
|
|
|
draw();
|
|
}
|
|
let currentStreamMimeType = null;
|
|
|
|
function getMp3FallbackUrl() {
|
|
// Use same-origin so this works behind reverse proxies (e.g., Cloudflare) where :5001 may not be reachable.
|
|
return `${window.location.origin}/stream.mp3`;
|
|
}
|
|
|
|
// Initialize SocketIO connection
|
|
function initSocket() {
|
|
if (socket) return socket;
|
|
|
|
// Log connection details
|
|
const urlParams = new URLSearchParams(window.location.search);
|
|
const isListenerMode =
|
|
window.location.port === '5001' ||
|
|
window.location.hostname.startsWith('music.') ||
|
|
window.location.hostname.startsWith('listen.') ||
|
|
urlParams.get('listen') === 'true';
|
|
|
|
// If someone opens listener mode on the DJ dev port (:5000?listen=true),
|
|
// use the listener backend (:5001). For proxied deployments (Cloudflare),
|
|
// do NOT force a port (it may be blocked); stick to same-origin.
|
|
const serverUrl = (isListenerMode && window.location.port === '5000')
|
|
? `${window.location.protocol}//${window.location.hostname}:5001`
|
|
: window.location.origin;
|
|
console.log(`🔌 Initializing Socket.IO connection to: ${serverUrl}`);
|
|
console.log(` Protocol: ${window.location.protocol}`);
|
|
console.log(` Host: ${window.location.host}`);
|
|
|
|
socket = io(serverUrl, {
|
|
transports: ['websocket'],
|
|
reconnection: true,
|
|
reconnectionAttempts: 10
|
|
});
|
|
|
|
socket.on('connect', () => {
|
|
console.log('✅ Connected to streaming server');
|
|
console.log(` Socket ID: ${socket.id}`);
|
|
console.log(` Transport: ${socket.io.engine.transport.name}`);
|
|
});
|
|
|
|
socket.on('connect_error', (error) => {
|
|
console.error('❌ Connection error:', error.message);
|
|
console.error(' Make sure server is running on', serverUrl);
|
|
});
|
|
|
|
socket.on('disconnect', (reason) => {
|
|
console.log('❌ Disconnected from streaming server');
|
|
console.log(` Reason: ${reason}`);
|
|
});
|
|
|
|
socket.on('listener_count', (data) => {
|
|
const el = document.getElementById('listener-count');
|
|
if (el) el.textContent = data.count;
|
|
});
|
|
|
|
socket.on('broadcast_started', () => {
|
|
console.log('🎙️ Broadcast started notification received');
|
|
// Update relay UI if it's a relay
|
|
const relayStatus = document.getElementById('relay-status');
|
|
if (relayStatus && relayStatus.textContent.includes('Connecting')) {
|
|
relayStatus.textContent = 'Relay active - streaming to listeners';
|
|
relayStatus.style.color = '#00ff00';
|
|
}
|
|
});
|
|
|
|
socket.on('broadcast_stopped', () => {
|
|
console.log('🛑 Broadcast stopped notification received');
|
|
// Reset relay UI if it was active
|
|
document.getElementById('start-relay-btn').style.display = 'inline-block';
|
|
document.getElementById('stop-relay-btn').style.display = 'none';
|
|
document.getElementById('relay-status').textContent = '';
|
|
});
|
|
|
|
socket.on('mixer_status', (data) => {
|
|
updateUIFromMixerStatus(data);
|
|
});
|
|
|
|
socket.on('deck_status', (data) => {
|
|
console.log(`📡 Server: Deck ${data.deck_id} status update:`, data);
|
|
// This is handled by a single status update too, but helpful for immediate feedback
|
|
});
|
|
|
|
socket.on('error', (data) => {
|
|
console.error('📡 Server error:', data.message);
|
|
alert(`SERVER ERROR: ${data.message}`);
|
|
// Reset relay UI on error
|
|
document.getElementById('start-relay-btn').style.display = 'inline-block';
|
|
document.getElementById('stop-relay-btn').style.display = 'none';
|
|
document.getElementById('relay-status').textContent = '';
|
|
});
|
|
|
|
return socket;
|
|
}
|
|
|
|
// Update DJ UI from server status
|
|
function updateUIFromMixerStatus(status) {
|
|
if (!status) return;
|
|
|
|
['A', 'B'].forEach(id => {
|
|
const deckStatus = id === 'A' ? status.deck_a : status.deck_b;
|
|
if (!deckStatus) return;
|
|
|
|
// Update position (only if not currently dragging the waveform)
|
|
const timeSinceSeek = Date.now() - (decks[id].lastSeekTime || 0);
|
|
if (timeSinceSeek < 1500) {
|
|
// Seek Protection: Ignore server updates for 1.5s after manual seek
|
|
return;
|
|
}
|
|
|
|
// Update playing state
|
|
decks[id].playing = deckStatus.playing;
|
|
|
|
// Update loaded track if changed
|
|
if (deckStatus.filename && (!decks[id].currentFile || decks[id].currentFile !== deckStatus.filename)) {
|
|
console.log(`📡 Server synced: Deck ${id} is playing ${deckStatus.filename}`);
|
|
decks[id].currentFile = deckStatus.filename;
|
|
decks[id].duration = deckStatus.duration;
|
|
|
|
// Update UI elements for track title
|
|
const titleEl = document.getElementById(`display-${id}`);
|
|
if (titleEl) {
|
|
const name = deckStatus.filename.split('/').pop().replace(/\.[^/.]+$/, "");
|
|
titleEl.textContent = name;
|
|
}
|
|
}
|
|
|
|
// Sync playback rate for interpolation
|
|
const speedSlider = document.querySelector(`#deck-${id} .speed-slider`);
|
|
if (speedSlider) speedSlider.value = deckStatus.pitch;
|
|
|
|
// Update anchor for local interpolation
|
|
decks[id].lastAnchorPosition = deckStatus.position;
|
|
decks[id].lastAnchorTime = audioCtx ? audioCtx.currentTime : 0;
|
|
|
|
if (!decks[id].playing) {
|
|
decks[id].pausedAt = deckStatus.position;
|
|
}
|
|
|
|
// Forced UI update to snap to server reality
|
|
const currentPos = getCurrentPosition(id);
|
|
const progress = (currentPos / decks[id].duration) * 100;
|
|
const playhead = document.getElementById('playhead-' + id);
|
|
if (playhead) playhead.style.left = progress + '%';
|
|
const timer = document.getElementById('time-current-' + id);
|
|
if (timer) timer.textContent = formatTime(currentPos);
|
|
});
|
|
|
|
// Update crossfader if changed significantly
|
|
if (Math.abs(decks.crossfader - status.crossfader) > 1) {
|
|
// We'd update the UI slider here
|
|
}
|
|
}
|
|
|
|
// Toggle streaming panel
|
|
function toggleStreamingPanel() {
|
|
const panel = document.getElementById('streaming-panel');
|
|
panel.classList.toggle('active');
|
|
|
|
// Initialize socket when panel is opened
|
|
if (panel.classList.contains('active') && !socket) {
|
|
initSocket();
|
|
}
|
|
}
|
|
|
|
// Toggle broadcast
|
|
function toggleBroadcast() {
|
|
if (!audioCtx) {
|
|
alert('Please initialize the system first (click INITIALIZE SYSTEM)');
|
|
return;
|
|
}
|
|
|
|
if (!socket) initSocket();
|
|
|
|
if (isBroadcasting) {
|
|
stopBroadcast();
|
|
} else {
|
|
startBroadcast();
|
|
}
|
|
}
|
|
|
|
// Start broadcasting
|
|
// Start broadcasting
|
|
function startBroadcast() {
|
|
try {
|
|
console.log('🎙️ Starting broadcast...');
|
|
|
|
if (!audioCtx) {
|
|
alert('Please initialize the system first!');
|
|
return;
|
|
}
|
|
|
|
// Server-side audio mode
|
|
if (SERVER_SIDE_AUDIO) {
|
|
isBroadcasting = true;
|
|
document.getElementById('broadcast-btn').classList.add('active');
|
|
document.getElementById('broadcast-text').textContent = 'STOP BROADCAST';
|
|
document.getElementById('broadcast-status').textContent = '🔴 LIVE';
|
|
document.getElementById('broadcast-status').classList.add('live');
|
|
|
|
if (!socket) initSocket();
|
|
socket.emit('start_broadcast');
|
|
socket.emit('get_listener_count');
|
|
|
|
console.log('✅ Server-side broadcast started');
|
|
return;
|
|
}
|
|
|
|
// Browser-side audio mode (original code)
|
|
// Check if any audio is playing
|
|
const anyPlaying = decks.A.playing || decks.B.playing;
|
|
if (!anyPlaying) {
|
|
console.warn('⚠️ WARNING: No decks are currently playing! Start playing a track for audio to stream.');
|
|
}
|
|
|
|
// Create MediaStreamDestination to capture audio output
|
|
streamDestination = audioCtx.createMediaStreamDestination();
|
|
|
|
// IMPORTANT: Properly manage audio graph connections
|
|
// Disconnect from speakers first, then connect to stream AND speakers
|
|
// This prevents dual-connection instability
|
|
if (decks.A.crossfaderGain) {
|
|
try {
|
|
decks.A.crossfaderGain.disconnect();
|
|
} catch (e) {
|
|
console.warn('Deck A crossfader already disconnected');
|
|
}
|
|
decks.A.crossfaderGain.connect(streamDestination);
|
|
decks.A.crossfaderGain.connect(audioCtx.destination); // Re-add for local monitoring
|
|
console.log('✅ Deck A connected to stream + speakers');
|
|
}
|
|
if (decks.B.crossfaderGain) {
|
|
try {
|
|
decks.B.crossfaderGain.disconnect();
|
|
} catch (e) {
|
|
console.warn('Deck B crossfader already disconnected');
|
|
}
|
|
decks.B.crossfaderGain.connect(streamDestination);
|
|
decks.B.crossfaderGain.connect(audioCtx.destination); // Re-add for local monitoring
|
|
console.log('✅ Deck B connected to stream + speakers');
|
|
}
|
|
|
|
// Verify stream has audio tracks
|
|
const stream = streamDestination.stream;
|
|
console.log(`📊 Stream tracks: ${stream.getAudioTracks().length} audio tracks`);
|
|
|
|
if (stream.getAudioTracks().length === 0) {
|
|
throw new Error('No audio tracks in stream! Audio routing failed.');
|
|
}
|
|
|
|
// Get selected quality from dropdown
|
|
const qualitySelect = document.getElementById('stream-quality');
|
|
const selectedBitrate = parseInt(qualitySelect.value) * 1000; // Convert kbps to bps
|
|
console.log(`🎚️ Starting broadcast at ${qualitySelect.value}kbps`);
|
|
|
|
const preferredTypes = [
|
|
// Prefer MP4/AAC when available (broad device support)
|
|
'audio/mp4;codecs=mp4a.40.2',
|
|
'audio/mp4',
|
|
// Fallbacks
|
|
'audio/webm',
|
|
'audio/ogg',
|
|
];
|
|
const chosenType = preferredTypes.find((t) => {
|
|
try {
|
|
return MediaRecorder.isTypeSupported(t);
|
|
} catch {
|
|
return false;
|
|
}
|
|
});
|
|
|
|
if (!chosenType) {
|
|
throw new Error('No supported MediaRecorder mimeType found on this browser');
|
|
}
|
|
|
|
currentStreamMimeType = chosenType;
|
|
console.log(`🎛️ Using broadcast mimeType: ${currentStreamMimeType}`);
|
|
|
|
mediaRecorder = new MediaRecorder(stream, {
|
|
mimeType: currentStreamMimeType,
|
|
audioBitsPerSecond: selectedBitrate
|
|
});
|
|
|
|
let chunkCount = 0;
|
|
let lastLogTime = Date.now();
|
|
let silenceWarningShown = false;
|
|
|
|
// Send audio chunks via SocketIO
|
|
mediaRecorder.ondataavailable = async (event) => {
|
|
if (event.data.size > 0 && isBroadcasting && socket) {
|
|
chunkCount++;
|
|
|
|
// Warn if chunks are too small (likely silence)
|
|
if (event.data.size < 100 && !silenceWarningShown) {
|
|
console.warn('⚠️ Audio chunks are very small - might be silence. Make sure audio is playing!');
|
|
silenceWarningShown = true;
|
|
}
|
|
|
|
// Convert blob to array buffer for transmission
|
|
const buffer = await event.data.arrayBuffer();
|
|
socket.emit('audio_chunk', buffer); // Send raw ArrayBuffer directly
|
|
|
|
// Log every second
|
|
const now = Date.now();
|
|
if (now - lastLogTime > 1000) {
|
|
console.log(`📡 Broadcasting: ${chunkCount} chunks sent (${(event.data.size / 1024).toFixed(1)} KB/chunk)`);
|
|
lastLogTime = now;
|
|
|
|
// Reset silence warning
|
|
if (event.data.size > 100) {
|
|
silenceWarningShown = false;
|
|
}
|
|
}
|
|
} else {
|
|
// Debug why chunks aren't being sent
|
|
if (event.data.size === 0) {
|
|
console.warn('⚠️ Received empty audio chunk');
|
|
}
|
|
if (!isBroadcasting) {
|
|
console.warn('⚠️ Broadcasting flag is false');
|
|
}
|
|
if (!socket) {
|
|
console.warn('⚠️ Socket not connected');
|
|
}
|
|
}
|
|
};
|
|
|
|
mediaRecorder.onerror = (error) => {
|
|
console.error('❌ MediaRecorder error:', error);
|
|
// Try to recover from error
|
|
if (isBroadcasting) {
|
|
console.log('🔄 Attempting to recover from MediaRecorder error...');
|
|
setTimeout(() => {
|
|
if (isBroadcasting) {
|
|
restartBroadcast();
|
|
}
|
|
}, 2000);
|
|
}
|
|
};
|
|
|
|
mediaRecorder.onstart = () => {
|
|
console.log('✅ MediaRecorder started');
|
|
};
|
|
|
|
mediaRecorder.onstop = (event) => {
|
|
console.warn('⚠️ MediaRecorder stopped!');
|
|
console.log(` State: ${mediaRecorder.state}`);
|
|
console.log(` isBroadcasting flag: ${isBroadcasting}`);
|
|
|
|
// If we're supposed to be broadcasting but MediaRecorder stopped, restart it
|
|
if (isBroadcasting) {
|
|
console.error('❌ MediaRecorder stopped unexpectedly while broadcasting!');
|
|
console.log('🔄 Auto-recovery: Attempting to restart broadcast in 2 seconds...');
|
|
|
|
setTimeout(() => {
|
|
if (isBroadcasting) {
|
|
console.log('🔄 Executing auto-recovery...');
|
|
restartBroadcast();
|
|
}
|
|
}, 2000);
|
|
}
|
|
};
|
|
|
|
mediaRecorder.onpause = (event) => {
|
|
console.warn('⚠️ MediaRecorder paused unexpectedly!');
|
|
|
|
// If we're broadcasting and MediaRecorder paused, resume it
|
|
if (isBroadcasting && mediaRecorder.state === 'paused') {
|
|
console.log('🔄 Auto-resuming MediaRecorder...');
|
|
try {
|
|
mediaRecorder.resume();
|
|
console.log('✅ MediaRecorder resumed');
|
|
} catch (e) {
|
|
console.error('❌ Failed to resume MediaRecorder:', e);
|
|
// If resume fails, try full restart
|
|
setTimeout(() => {
|
|
if (isBroadcasting) {
|
|
restartBroadcast();
|
|
}
|
|
}, 1000);
|
|
}
|
|
}
|
|
};
|
|
|
|
// 1000ms chunks: Dramatically reduces CPU interrupts on low-RAM machines
|
|
// Validate state before starting
|
|
if (mediaRecorder.state === 'inactive') {
|
|
mediaRecorder.start(1000);
|
|
streamProcessor = mediaRecorder;
|
|
console.log('✅ MediaRecorder started in state:', mediaRecorder.state);
|
|
} else {
|
|
console.error('❌ Cannot start MediaRecorder - already in state:', mediaRecorder.state);
|
|
throw new Error(`MediaRecorder is already ${mediaRecorder.state}`);
|
|
}
|
|
|
|
// Update UI
|
|
isBroadcasting = true;
|
|
document.getElementById('broadcast-btn').classList.add('active');
|
|
document.getElementById('broadcast-text').textContent = 'STOP BROADCAST';
|
|
document.getElementById('broadcast-status').textContent = '🔴 LIVE';
|
|
document.getElementById('broadcast-status').classList.add('live');
|
|
|
|
// Notify server that broadcast is active (listeners use MP3 stream)
|
|
if (!socket) initSocket();
|
|
socket.emit('start_broadcast');
|
|
socket.emit('get_listener_count');
|
|
|
|
console.log('✅ Broadcasting started successfully!');
|
|
console.log('💡 TIP: Play a track on Deck A or B to stream audio');
|
|
|
|
// Monitor audio levels
|
|
setTimeout(() => {
|
|
if (chunkCount === 0) {
|
|
console.error('❌ NO AUDIO CHUNKS after 2 seconds! Check:');
|
|
console.error(' 1. Is audio playing on either deck?');
|
|
console.error(' 2. Is volume turned up?');
|
|
console.error(' 3. Is crossfader in the middle?');
|
|
}
|
|
}, 2000);
|
|
|
|
} catch (error) {
|
|
console.error('❌ Failed to start broadcast:', error);
|
|
alert('Failed to start broadcast: ' + error.message);
|
|
isBroadcasting = false;
|
|
}
|
|
}
|
|
|
|
// Stop broadcasting
|
|
function stopBroadcast() {
|
|
console.log('🛑 Stopping broadcast...');
|
|
|
|
if (SERVER_SIDE_AUDIO) {
|
|
isBroadcasting = false;
|
|
if (socket) {
|
|
socket.emit('stop_broadcast');
|
|
}
|
|
} else {
|
|
if (streamProcessor) {
|
|
streamProcessor.stop();
|
|
streamProcessor = null;
|
|
}
|
|
|
|
if (streamDestination) {
|
|
// Disconnect from stream destination and restore normal playback
|
|
if (decks.A.crossfaderGain) {
|
|
try {
|
|
decks.A.crossfaderGain.disconnect(streamDestination);
|
|
// Ensure connection to speakers is maintained
|
|
decks.A.crossfaderGain.disconnect();
|
|
decks.A.crossfaderGain.connect(audioCtx.destination);
|
|
} catch (e) {
|
|
console.warn('Error restoring Deck A audio:', e);
|
|
}
|
|
}
|
|
if (decks.B.crossfaderGain) {
|
|
try {
|
|
decks.B.crossfaderGain.disconnect(streamDestination);
|
|
// Ensure connection to speakers is maintained
|
|
decks.B.crossfaderGain.disconnect();
|
|
decks.B.crossfaderGain.connect(audioCtx.destination);
|
|
} catch (e) {
|
|
console.warn('Error restoring Deck B audio:', e);
|
|
}
|
|
}
|
|
streamDestination = null;
|
|
}
|
|
isBroadcasting = false;
|
|
|
|
// Notify server (browser-side mode also needs to tell server to stop relaying)
|
|
if (socket) {
|
|
socket.emit('stop_broadcast');
|
|
}
|
|
}
|
|
|
|
// Update UI
|
|
document.getElementById('broadcast-btn').classList.remove('active');
|
|
document.getElementById('broadcast-text').textContent = 'START BROADCAST';
|
|
document.getElementById('broadcast-status').textContent = 'Offline';
|
|
document.getElementById('broadcast-status').classList.remove('live');
|
|
|
|
console.log('✅ Broadcast stopped');
|
|
}
|
|
|
|
|
|
// Restart broadcasting (for auto-recovery)
|
|
function restartBroadcast() {
|
|
console.log('🔄 Restarting broadcast...');
|
|
|
|
// Clean up old MediaRecorder without changing UI state
|
|
if (streamProcessor) {
|
|
try {
|
|
streamProcessor.stop();
|
|
} catch (e) {
|
|
console.warn('Could not stop old MediaRecorder:', e);
|
|
}
|
|
streamProcessor = null;
|
|
}
|
|
|
|
// Clean up old stream destination
|
|
if (streamDestination) {
|
|
if (decks.A.crossfaderGain) {
|
|
try {
|
|
decks.A.crossfaderGain.disconnect(streamDestination);
|
|
decks.A.crossfaderGain.disconnect();
|
|
decks.A.crossfaderGain.connect(audioCtx.destination);
|
|
} catch (e) {
|
|
console.warn('Error cleaning up Deck A:', e);
|
|
}
|
|
}
|
|
if (decks.B.crossfaderGain) {
|
|
try {
|
|
decks.B.crossfaderGain.disconnect(streamDestination);
|
|
decks.B.crossfaderGain.disconnect();
|
|
decks.B.crossfaderGain.connect(audioCtx.destination);
|
|
} catch (e) {
|
|
console.warn('Error cleaning up Deck B:', e);
|
|
}
|
|
}
|
|
streamDestination = null;
|
|
}
|
|
|
|
// Preserve broadcasting state
|
|
const wasBroadcasting = isBroadcasting;
|
|
isBroadcasting = false; // Temporarily set to false so startBroadcast works
|
|
|
|
// Small delay to ensure cleanup completes
|
|
setTimeout(() => {
|
|
if (wasBroadcasting) {
|
|
startBroadcast();
|
|
console.log('✅ Broadcast restarted successfully');
|
|
}
|
|
}, 100);
|
|
}
|
|
|
|
// Copy stream URL to clipboard
|
|
function copyStreamUrl(evt) {
|
|
const urlInput = document.getElementById('stream-url');
|
|
urlInput.select();
|
|
urlInput.setSelectionRange(0, 99999); // For mobile
|
|
|
|
try {
|
|
document.execCommand('copy');
|
|
const btn = evt?.target;
|
|
const originalText = btn.textContent;
|
|
btn.textContent = '✓';
|
|
setTimeout(() => {
|
|
btn.textContent = originalText;
|
|
}, 2000);
|
|
} catch (err) {
|
|
console.error('Failed to copy:', err);
|
|
}
|
|
}
|
|
|
|
// Toggle auto-start stream
|
|
function toggleAutoStream(enabled) {
|
|
autoStartStream = enabled;
|
|
localStorage.setItem('autoStartStream', enabled);
|
|
}
|
|
|
|
// ========== REMOTE RELAY FUNCTIONS ==========
|
|
|
|
function startRemoteRelay() {
|
|
const urlInput = document.getElementById('remote-stream-url');
|
|
const url = urlInput.value.trim();
|
|
|
|
if (!url) {
|
|
alert('Please enter a remote stream URL');
|
|
return;
|
|
}
|
|
|
|
if (!socket) initSocket();
|
|
|
|
// Stop any existing broadcast first
|
|
if (isBroadcasting) {
|
|
stopBroadcast();
|
|
}
|
|
|
|
console.log('🔗 Starting remote relay for:', url);
|
|
|
|
// Update UI
|
|
document.getElementById('start-relay-btn').style.display = 'none';
|
|
document.getElementById('stop-relay-btn').style.display = 'inline-block';
|
|
document.getElementById('relay-status').textContent = 'Connecting to remote stream...';
|
|
document.getElementById('relay-status').style.color = '#00f3ff';
|
|
|
|
socket.emit('start_remote_relay', { url: url });
|
|
}
|
|
|
|
function stopRemoteRelay() {
|
|
if (!socket) return;
|
|
|
|
console.log('🛑 Stopping remote relay');
|
|
|
|
socket.emit('stop_remote_relay');
|
|
|
|
// Update UI
|
|
document.getElementById('start-relay-btn').style.display = 'inline-block';
|
|
document.getElementById('stop-relay-btn').style.display = 'none';
|
|
document.getElementById('relay-status').textContent = '';
|
|
}
|
|
|
|
// ========== LISTENER MODE ==========
|
|
|
|
function initListenerMode() {
|
|
console.log('🎧 Initializing listener mode (MP3 stream)...');
|
|
|
|
// UI Feedback for listener
|
|
const appContainer = document.querySelector('.app-container');
|
|
const settingsBtn = document.querySelector('.settings-btn');
|
|
const streamingBtn = document.querySelector('.streaming-btn');
|
|
if (appContainer) appContainer.style.display = 'none';
|
|
if (settingsBtn) settingsBtn.style.display = 'none';
|
|
if (streamingBtn) streamingBtn.style.display = 'none';
|
|
|
|
const startOverlay = document.getElementById('start-overlay');
|
|
if (startOverlay) startOverlay.style.display = 'none';
|
|
|
|
// Hide landscape prompt for listeners (not needed)
|
|
const landscapePrompt = document.getElementById('landscape-prompt');
|
|
if (landscapePrompt) landscapePrompt.style.display = 'none';
|
|
|
|
const listenerMode = document.getElementById('listener-mode');
|
|
if (listenerMode) listenerMode.style.display = 'flex';
|
|
|
|
// Add atmospheric glow for listeners
|
|
document.body.classList.add('listener-glow');
|
|
document.body.classList.add('listening-active'); // For global CSS targeting
|
|
updateGlowIntensity(settings.glowIntensity || 30);
|
|
|
|
// AudioContext will be created when user enables audio to avoid suspension
|
|
|
|
// ALWAYS create a fresh audio element to avoid MediaSource/MediaElementSource conflicts
|
|
// This is critical for page refreshes - you can only create MediaElementSource once per element
|
|
let audio;
|
|
|
|
// Clean up old audio element if it exists
|
|
if (window.listenerAudio) {
|
|
console.log('🧹 Cleaning up old audio element and AudioContext nodes');
|
|
try {
|
|
window.listenerAudio.pause();
|
|
if (window.listenerAudio.src) {
|
|
URL.revokeObjectURL(window.listenerAudio.src);
|
|
}
|
|
window.listenerAudio.removeAttribute('src');
|
|
window.listenerAudio.remove(); // Remove from DOM
|
|
} catch (e) {
|
|
console.warn('Error cleaning up old audio:', e);
|
|
}
|
|
|
|
// Reset all AudioContext-related nodes
|
|
if (listenerMediaElementSourceNode) {
|
|
try {
|
|
listenerMediaElementSourceNode.disconnect();
|
|
} catch (e) { }
|
|
listenerMediaElementSourceNode = null;
|
|
}
|
|
if (listenerAnalyserNode) {
|
|
try {
|
|
listenerAnalyserNode.disconnect();
|
|
} catch (e) { }
|
|
listenerAnalyserNode = null;
|
|
}
|
|
if (listenerGainNode) {
|
|
try {
|
|
listenerGainNode.disconnect();
|
|
} catch (e) { }
|
|
listenerGainNode = null;
|
|
}
|
|
|
|
window.listenerAudio = null;
|
|
window.listenerMediaSource = null;
|
|
window.listenerAudioEnabled = false;
|
|
}
|
|
|
|
// Create a new hidden media element.
|
|
// For MP3 we can use a plain <audio> element.
|
|
audio = document.createElement('audio');
|
|
audio.autoplay = false; // Don't autoplay - we use the Enable Audio button
|
|
audio.muted = false;
|
|
audio.controls = false;
|
|
audio.playsInline = true;
|
|
audio.setAttribute('playsinline', '');
|
|
audio.style.display = 'none';
|
|
document.body.appendChild(audio);
|
|
console.log('🆕 Created fresh media element (audio) for listener');
|
|
|
|
// MP3 stream (server-side) — requires ffmpeg on the server.
|
|
audio.src = getMp3FallbackUrl();
|
|
audio.load();
|
|
console.log(`🎧 Listener source set to MP3 stream: ${audio.src}`);
|
|
|
|
// Show enable audio button instead of attempting autoplay
|
|
const enableAudioBtn = document.getElementById('enable-audio-btn');
|
|
const statusEl = document.getElementById('connection-status');
|
|
|
|
if (enableAudioBtn) {
|
|
enableAudioBtn.style.display = 'flex';
|
|
}
|
|
if (statusEl) {
|
|
statusEl.textContent = '🔵 Click "Enable Audio" to start listening (MP3)';
|
|
}
|
|
|
|
// Store audio element and context for later activation
|
|
window.listenerAudio = audio;
|
|
window.listenerMediaSource = null;
|
|
window.listenerAudioEnabled = false; // Track if user has enabled audio
|
|
|
|
// Initialize socket and join
|
|
initSocket();
|
|
socket.emit('join_listener');
|
|
|
|
// No socket audio chunks needed in MP3-only mode.
|
|
|
|
socket.on('broadcast_started', () => {
|
|
const nowPlayingEl = document.getElementById('listener-now-playing');
|
|
if (nowPlayingEl) nowPlayingEl.textContent = '🎵 Stream is live!';
|
|
// Reset MediaSource for fresh stream if needed
|
|
});
|
|
|
|
socket.on('stream_status', (data) => {
|
|
const nowPlayingEl = document.getElementById('listener-now-playing');
|
|
if (nowPlayingEl) {
|
|
if (data.active) {
|
|
const status = data.remote_relay ? '🔗 Remote stream is live!' : '🎵 DJ stream is live!';
|
|
nowPlayingEl.textContent = status;
|
|
} else {
|
|
nowPlayingEl.textContent = 'Stream offline - waiting for DJ...';
|
|
}
|
|
}
|
|
});
|
|
|
|
socket.on('broadcast_stopped', () => {
|
|
const nowPlayingEl = document.getElementById('listener-now-playing');
|
|
if (nowPlayingEl) nowPlayingEl.textContent = 'Stream ended';
|
|
});
|
|
|
|
socket.on('connect', () => {
|
|
const statusEl = document.getElementById('connection-status');
|
|
// Only update if audio is enabled, otherwise keep the "Click Enable Audio" message
|
|
if (statusEl && window.listenerAudioEnabled) {
|
|
statusEl.textContent = '🟢 Connected';
|
|
}
|
|
});
|
|
|
|
socket.on('disconnect', () => {
|
|
const statusEl = document.getElementById('connection-status');
|
|
// Always show disconnect status as it's critical
|
|
if (statusEl) statusEl.textContent = '🔴 Disconnected';
|
|
});
|
|
}
|
|
|
|
// Enable audio for listener mode (called when user clicks the button)
|
|
async function enableListenerAudio() {
|
|
console.log('🎧 Enabling audio via user gesture...');
|
|
|
|
const enableAudioBtn = document.getElementById('enable-audio-btn');
|
|
const statusEl = document.getElementById('connection-status');
|
|
const audioText = enableAudioBtn ? enableAudioBtn.querySelector('.audio-text') : null;
|
|
|
|
if (audioText) audioText.textContent = 'INITIALIZING...';
|
|
|
|
try {
|
|
// 1. Create AudioContext if it somehow doesn't exist
|
|
if (!listenerAudioContext) {
|
|
listenerAudioContext = new (window.AudioContext || window.webkitAudioContext)();
|
|
}
|
|
|
|
// 2. Resume audio context (CRITICAL for Chrome/Safari)
|
|
if (listenerAudioContext.state === 'suspended') {
|
|
await listenerAudioContext.resume();
|
|
console.log('✅ Audio context resumed');
|
|
}
|
|
|
|
// 3. Bridge Audio Element to AudioContext if not already connected
|
|
if (window.listenerAudio) {
|
|
try {
|
|
if (!listenerGainNode) {
|
|
listenerGainNode = listenerAudioContext.createGain();
|
|
listenerGainNode.gain.value = 0.8;
|
|
listenerGainNode.connect(listenerAudioContext.destination);
|
|
}
|
|
|
|
if (!listenerAnalyserNode) {
|
|
listenerAnalyserNode = listenerAudioContext.createAnalyser();
|
|
listenerAnalyserNode.fftSize = 256;
|
|
}
|
|
|
|
if (!listenerMediaElementSourceNode) {
|
|
listenerMediaElementSourceNode = listenerAudioContext.createMediaElementSource(window.listenerAudio);
|
|
}
|
|
|
|
// Ensure a clean, single connection chain:
|
|
// media element -> analyser -> gain -> destination
|
|
try { listenerMediaElementSourceNode.disconnect(); } catch (_) { }
|
|
try { listenerAnalyserNode.disconnect(); } catch (_) { }
|
|
|
|
listenerMediaElementSourceNode.connect(listenerAnalyserNode);
|
|
listenerAnalyserNode.connect(listenerGainNode);
|
|
|
|
window.listenerAudio._connectedToContext = true;
|
|
console.log('🔗 Connected audio element to AudioContext (with analyser)');
|
|
|
|
// Start visualizer after the graph exists
|
|
startListenerVUMeter();
|
|
} catch (e) {
|
|
console.warn('⚠️ Could not connect to AudioContext:', e.message);
|
|
}
|
|
}
|
|
|
|
// 4. Prepare and start audio playback
|
|
if (window.listenerAudio) {
|
|
console.log('📊 Audio element state:', {
|
|
readyState: window.listenerAudio.readyState,
|
|
networkState: window.listenerAudio.networkState,
|
|
src: window.listenerAudio.src ? 'set' : 'not set',
|
|
buffered: window.listenerAudio.buffered.length,
|
|
paused: window.listenerAudio.paused
|
|
});
|
|
|
|
// Unmute just in case
|
|
window.listenerAudio.muted = false;
|
|
// Volume is controlled via listenerGainNode; keep element volume sane.
|
|
window.listenerAudio.volume = 1.0;
|
|
|
|
const volEl = document.getElementById('listener-volume');
|
|
const volValue = volEl ? parseInt(volEl.value, 10) : 80;
|
|
setListenerVolume(Number.isFinite(volValue) ? volValue : 80);
|
|
|
|
const hasBufferedData = () => {
|
|
return window.listenerAudio.buffered && window.listenerAudio.buffered.length > 0;
|
|
};
|
|
|
|
// MP3 stream: call play() immediately to capture the user gesture.
|
|
if (audioText) audioText.textContent = 'STARTING...';
|
|
console.log('▶️ Attempting to play audio...');
|
|
const playPromise = window.listenerAudio.play();
|
|
|
|
// If not buffered yet, show buffering but don't block.
|
|
if (!hasBufferedData() && audioText) {
|
|
audioText.textContent = 'BUFFERING...';
|
|
}
|
|
|
|
await playPromise;
|
|
console.log('✅ Audio playback started successfully');
|
|
|
|
// Mark audio as enabled so status updates can now display
|
|
window.listenerAudioEnabled = true;
|
|
}
|
|
|
|
// 4. Hide the button and update status
|
|
if (enableAudioBtn) {
|
|
enableAudioBtn.style.opacity = '0';
|
|
setTimeout(() => {
|
|
enableAudioBtn.style.display = 'none';
|
|
}, 300);
|
|
}
|
|
|
|
if (statusEl) {
|
|
statusEl.textContent = '🟢 Audio Active - Enjoy the stream';
|
|
statusEl.classList.add('glow-text');
|
|
}
|
|
|
|
} catch (error) {
|
|
console.error('❌ Failed to enable audio:', error);
|
|
const stashedStatus = document.getElementById('connection-status');
|
|
const stashedBtn = document.getElementById('enable-audio-btn');
|
|
const audioText = stashedBtn ? stashedBtn.querySelector('.audio-text') : null;
|
|
|
|
if (audioText) audioText.textContent = 'RETRY ENABLE';
|
|
if (stashedStatus) {
|
|
// Show the actual error message to help debugging
|
|
let errorMsg = error.name + ': ' + error.message;
|
|
if (error.name === 'NotAllowedError') {
|
|
errorMsg = 'Browser blocked audio (NotAllowedError). Check permissions.';
|
|
} else if (error.name === 'NotSupportedError') {
|
|
errorMsg = 'MP3 stream not supported or unavailable (NotSupportedError).';
|
|
}
|
|
|
|
stashedStatus.textContent = '⚠️ ' + errorMsg;
|
|
|
|
if (error.name === 'NotSupportedError') {
|
|
stashedStatus.textContent = '⚠️ MP3 stream failed. Is ffmpeg installed on the server?';
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
function setListenerVolume(value) {
|
|
if (listenerGainNode) {
|
|
listenerGainNode.gain.value = value / 100;
|
|
}
|
|
}
|
|
|
|
// Load auto-start preference
|
|
window.addEventListener('load', () => {
|
|
const autoStart = localStorage.getItem('autoStartStream');
|
|
if (autoStart === 'true') {
|
|
document.getElementById('auto-start-stream').checked = true;
|
|
autoStartStream = true;
|
|
}
|
|
});
|
|
|
|
// Monitoring
|
|
function monitorTrackEnd() {
|
|
setInterval(() => {
|
|
if (!audioCtx) return; // Safety check
|
|
|
|
// In server-side mode, poll for status from server
|
|
if (SERVER_SIDE_AUDIO && socket && socket.connected) {
|
|
socket.emit('get_mixer_status');
|
|
}
|
|
|
|
['A', 'B'].forEach(id => {
|
|
if (decks[id].playing && decks[id].localBuffer && !decks[id].loading) {
|
|
const playbackRate = decks[id].localSource ? decks[id].localSource.playbackRate.value : 1.0;
|
|
const realElapsed = audioCtx.currentTime - decks[id].lastAnchorTime;
|
|
const current = decks[id].lastAnchorPosition + (realElapsed * playbackRate);
|
|
const remaining = decks[id].duration - current;
|
|
|
|
// If end reached (with 0.5s buffer for safety)
|
|
if (remaining <= 0.5) {
|
|
// Don't pause during broadcast - let the track end naturally
|
|
if (isBroadcasting) {
|
|
console.log(`🎙️ Track ending during broadcast on Deck ${id} - continuing stream`);
|
|
if (settings[`repeat${id}`]) {
|
|
console.log(`🔁 Repeating track on Deck ${id}`);
|
|
seekTo(id, 0);
|
|
}
|
|
// Skip pause/stop during broadcast to maintain stream
|
|
return;
|
|
}
|
|
|
|
if (settings[`repeat${id}`]) {
|
|
// Full song repeat
|
|
console.log(`🔁 Repeating track on Deck ${id}`);
|
|
seekTo(id, 0);
|
|
} else if (settings.autoPlay) {
|
|
// Prevent race condition
|
|
decks[id].loading = true;
|
|
pauseDeck(id);
|
|
|
|
// Check queue for auto-play
|
|
if (queues[id] && queues[id].length > 0) {
|
|
console.log(`📋 Auto-play: Loading next from Queue ${id}...`);
|
|
const next = queues[id].shift();
|
|
renderQueue(id); // Update queue UI
|
|
|
|
loadFromServer(id, next.file, next.title).then(() => {
|
|
decks[id].loading = false;
|
|
playDeck(id);
|
|
}).catch(() => {
|
|
decks[id].loading = false;
|
|
});
|
|
} else {
|
|
// No queue - just stop
|
|
console.log(`⏹️ Track ended, queue empty - stopping playback`);
|
|
decks[id].loading = false;
|
|
pauseDeck(id);
|
|
decks[id].pausedAt = 0;
|
|
}
|
|
} else {
|
|
// Just stop if no auto-play
|
|
pauseDeck(id);
|
|
decks[id].pausedAt = 0;
|
|
}
|
|
}
|
|
}
|
|
});
|
|
}, 500); // Check every 0.5s
|
|
}
|
|
monitorTrackEnd();
|
|
// Reset Deck to Default Settings
|
|
function resetDeck(id) {
|
|
console.log(`🔄 Resetting Deck ${id} to defaults...`);
|
|
|
|
if (!audioCtx) {
|
|
console.warn('AudioContext not initialized');
|
|
return;
|
|
}
|
|
|
|
// Reset EQ to neutral (0dB gain)
|
|
if (decks[id].filters) {
|
|
if (decks[id].filters.low) decks[id].filters.low.gain.value = 0;
|
|
if (decks[id].filters.mid) decks[id].filters.mid.gain.value = 0;
|
|
if (decks[id].filters.high) decks[id].filters.high.gain.value = 0;
|
|
|
|
// Reset UI sliders
|
|
const eqSliders = document.querySelectorAll(`#deck-${id} .eq-band input`);
|
|
eqSliders.forEach(slider => slider.value = 0); // 0 = neutral for -20/20 range
|
|
}
|
|
|
|
// Reset filters to fully open
|
|
if (decks[id].filters.lp) decks[id].filters.lp.frequency.value = 22050;
|
|
if (decks[id].filters.hp) decks[id].filters.hp.frequency.value = 0;
|
|
|
|
// Reset UI filter sliders
|
|
const lpSlider = document.querySelector(`#deck-${id} .filter-lp`);
|
|
const hpSlider = document.querySelector(`#deck-${id} .filter-hp`);
|
|
if (lpSlider) lpSlider.value = 100;
|
|
if (hpSlider) hpSlider.value = 0;
|
|
|
|
// Reset volume to 80%
|
|
if (decks[id].volumeGain) {
|
|
decks[id].volumeGain.gain.value = 0.8;
|
|
}
|
|
const volumeSlider = document.querySelector(`#deck-${id} .volume-fader`);
|
|
if (volumeSlider) volumeSlider.value = 80;
|
|
|
|
// Reset pitch/speed to 1.0 (100%)
|
|
const speedSlider = document.querySelector(`#deck-${id} .speed-slider`);
|
|
if (speedSlider) {
|
|
speedSlider.value = 1.0;
|
|
// Use changeSpeed function to properly update playback rate
|
|
changeSpeed(id, 1.0);
|
|
}
|
|
|
|
// Clear all hot cues
|
|
decks[id].cues = {};
|
|
const cueBtns = document.querySelectorAll(`#deck-${id} .cue-btn`);
|
|
cueBtns.forEach(btn => {
|
|
btn.classList.remove('cue-set');
|
|
btn.style.animation = '';
|
|
});
|
|
|
|
// Clear loops
|
|
decks[id].loopStart = null;
|
|
decks[id].loopEnd = null;
|
|
decks[id].loopActive = false;
|
|
|
|
const loopBtns = document.querySelectorAll(`#deck-${id} .loop-controls button`);
|
|
loopBtns.forEach(btn => {
|
|
btn.style.background = '';
|
|
btn.style.borderColor = '';
|
|
});
|
|
|
|
// Redraw waveform to clear cue/loop markers
|
|
drawWaveform(id);
|
|
|
|
console.log(`✅ Deck ${id} reset complete!`);
|
|
|
|
// Visual feedback
|
|
const resetBtn = document.querySelector(`#deck-${id} .reset-btn`);
|
|
if (resetBtn) {
|
|
resetBtn.style.transform = 'rotate(360deg)';
|
|
resetBtn.style.transition = 'transform 0.5s ease';
|
|
setTimeout(() => {
|
|
resetBtn.style.transform = '';
|
|
}, 500);
|
|
}
|
|
}
|
|
// ==========================================
|
|
// QUEUE SYSTEM
|
|
// ==========================================
|
|
|
|
// Add track to queue
|
|
function addToQueue(deckId, file, title) {
|
|
queues[deckId].push({ file, title });
|
|
renderQueue(deckId);
|
|
console.log(`📋 Added "${title}" to Queue ${deckId} (${queues[deckId].length} tracks)`);
|
|
|
|
// Sync with server if in server-side mode
|
|
if (SERVER_SIDE_AUDIO && socket) {
|
|
socket.emit('audio_sync_queue', { deck: deckId, tracks: queues[deckId] });
|
|
}
|
|
}
|
|
|
|
// Remove track from queue
|
|
function removeFromQueue(deckId, index) {
|
|
const removed = queues[deckId].splice(index, 1)[0];
|
|
renderQueue(deckId);
|
|
console.log(`🗑️ Removed "${removed.title}" from Queue ${deckId}`);
|
|
|
|
// Sync with server if in server-side mode
|
|
if (SERVER_SIDE_AUDIO && socket) {
|
|
socket.emit('audio_sync_queue', { deck: deckId, tracks: queues[deckId] });
|
|
}
|
|
}
|
|
|
|
// Clear entire queue
|
|
function clearQueue(deckId) {
|
|
const count = queues[deckId].length;
|
|
queues[deckId] = [];
|
|
renderQueue(deckId);
|
|
console.log(`🗑️ Cleared Queue ${deckId} (${count} tracks removed)`);
|
|
|
|
// Sync with server if in server-side mode
|
|
if (SERVER_SIDE_AUDIO && socket) {
|
|
socket.emit('audio_sync_queue', { deck: deckId, tracks: queues[deckId] });
|
|
}
|
|
}
|
|
|
|
// Load next track from queue
|
|
function loadNextFromQueue(deckId) {
|
|
if (queues[deckId].length === 0) {
|
|
console.log(`📋 Queue ${deckId} is empty`);
|
|
return false;
|
|
}
|
|
|
|
const next = queues[deckId].shift();
|
|
console.log(`📋 Loading next from Queue ${deckId}: "${next.title}"`);
|
|
loadFromServer(deckId, next.file, next.title);
|
|
renderQueue(deckId);
|
|
|
|
// Sync with server if in server-side mode (after shift)
|
|
if (SERVER_SIDE_AUDIO && socket) {
|
|
socket.emit('audio_sync_queue', { deck: deckId, tracks: queues[deckId] });
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// Render queue UI
|
|
function renderQueue(deckId) {
|
|
const queueList = document.getElementById(`queue-list-${deckId}`);
|
|
if (!queueList) return;
|
|
|
|
if (queues[deckId].length === 0) {
|
|
queueList.innerHTML = '<div class="queue-empty">Drop tracks here or click "Queue to ' + deckId + '" in library</div>';
|
|
return;
|
|
}
|
|
|
|
queueList.innerHTML = '';
|
|
queues[deckId].forEach((track, index) => {
|
|
const item = document.createElement('div');
|
|
item.className = 'queue-item';
|
|
item.draggable = true;
|
|
|
|
const number = document.createElement('span');
|
|
number.className = 'queue-number';
|
|
number.textContent = (index + 1) + '.';
|
|
|
|
const title = document.createElement('span');
|
|
title.className = 'queue-track-title';
|
|
title.textContent = track.title;
|
|
|
|
const actions = document.createElement('div');
|
|
actions.className = 'queue-actions';
|
|
|
|
const loadBtn = document.createElement('button');
|
|
loadBtn.className = 'queue-load-btn';
|
|
loadBtn.textContent = '▶';
|
|
loadBtn.title = 'Load now';
|
|
loadBtn.onclick = () => {
|
|
loadFromServer(deckId, track.file, track.title);
|
|
removeFromQueue(deckId, index);
|
|
};
|
|
|
|
const removeBtn = document.createElement('button');
|
|
removeBtn.className = 'queue-remove-btn';
|
|
removeBtn.textContent = '✕';
|
|
removeBtn.title = 'Remove from queue';
|
|
removeBtn.onclick = () => removeFromQueue(deckId, index);
|
|
|
|
actions.appendChild(loadBtn);
|
|
actions.appendChild(removeBtn);
|
|
|
|
item.appendChild(number);
|
|
item.appendChild(title);
|
|
item.appendChild(actions);
|
|
|
|
// Drag and drop reordering
|
|
item.ondragstart = (e) => {
|
|
e.dataTransfer.effectAllowed = 'move';
|
|
e.dataTransfer.setData('queueIndex', index);
|
|
e.dataTransfer.setData('queueDeck', deckId);
|
|
item.classList.add('dragging');
|
|
};
|
|
|
|
item.ondragend = () => {
|
|
item.classList.remove('dragging');
|
|
};
|
|
|
|
item.ondragover = (e) => {
|
|
e.preventDefault();
|
|
e.dataTransfer.dropEffect = 'move';
|
|
};
|
|
|
|
item.ondrop = (e) => {
|
|
e.preventDefault();
|
|
const fromIndex = parseInt(e.dataTransfer.getData('queueIndex'));
|
|
const fromDeck = e.dataTransfer.getData('queueDeck');
|
|
|
|
if (fromDeck === deckId && fromIndex !== index) {
|
|
const [moved] = queues[deckId].splice(fromIndex, 1);
|
|
queues[deckId].splice(index, 0, moved);
|
|
renderQueue(deckId);
|
|
console.log(`🔄 Reordered Queue ${deckId}`);
|
|
}
|
|
};
|
|
|
|
queueList.appendChild(item);
|
|
});
|
|
}
|
|
|
|
// Auto-load next track when current track ends
|
|
function checkAndLoadNextFromQueue(deckId) {
|
|
if (settings.autoPlay && queues[deckId].length > 0) {
|
|
console.log(`🎵 Auto-loading next track from Queue ${deckId}...`);
|
|
setTimeout(() => {
|
|
loadNextFromQueue(deckId);
|
|
}, 500);
|
|
}
|
|
}
|
|
// ==========================================
|
|
// KEYBOARD SHORTCUTS SYSTEM
|
|
// ==========================================
|
|
|
|
// Default keyboard mappings (can be customized)
|
|
let keyboardMappings = {
|
|
// Deck A Controls
|
|
'q': { action: 'playDeckA', label: 'Play Deck A' },
|
|
'a': { action: 'pauseDeckA', label: 'Pause Deck A' },
|
|
'1': { action: 'cueA1', label: 'Deck A Cue 1' },
|
|
'2': { action: 'cueA2', label: 'Deck A Cue 2' },
|
|
'3': { action: 'cueA3', label: 'Deck A Cue 3' },
|
|
'4': { action: 'cueA4', label: 'Deck A Cue 4' },
|
|
'z': { action: 'loopInA', label: 'Loop IN Deck A' },
|
|
'x': { action: 'loopOutA', label: 'Loop OUT Deck A' },
|
|
'c': { action: 'loopExitA', label: 'Loop EXIT Deck A' },
|
|
'r': { action: 'resetDeckA', label: 'Reset Deck A' },
|
|
|
|
// Deck B Controls
|
|
'w': { action: 'playDeckB', label: 'Play Deck B' },
|
|
's': { action: 'pauseDeckB', label: 'Pause Deck B' },
|
|
'7': { action: 'cueB1', label: 'Deck B Cue 1' },
|
|
'8': { action: 'cueB2', label: 'Deck B Cue 2' },
|
|
'9': { action: 'cueB3', label: 'Deck B Cue 3' },
|
|
'0': { action: 'cueB4', label: 'Deck B Cue 4' },
|
|
'n': { action: 'loopInB', label: 'Loop IN Deck B' },
|
|
'm': { action: 'loopOutB', label: 'Loop OUT Deck B' },
|
|
',': { action: 'loopExitB', label: 'Loop EXIT Deck B' },
|
|
't': { action: 'resetDeckB', label: 'Reset Deck B' },
|
|
|
|
// Crossfader & Mixer
|
|
'ArrowLeft': { action: 'crossfaderLeft', label: 'Crossfader Left' },
|
|
'ArrowRight': { action: 'crossfaderRight', label: 'Crossfader Right' },
|
|
'ArrowDown': { action: 'crossfaderCenter', label: 'Crossfader Center' },
|
|
|
|
// Pitch Bend
|
|
'e': { action: 'pitchBendAUp', label: 'Pitch Bend A +' },
|
|
'd': { action: 'pitchBendADown', label: 'Pitch Bend A -' },
|
|
'i': { action: 'pitchBendBUp', label: 'Pitch Bend B +' },
|
|
'k': { action: 'pitchBendBDown', label: 'Pitch Bend B -' },
|
|
|
|
// Utility
|
|
'f': { action: 'toggleLibrary', label: 'Toggle Library' },
|
|
'b': { action: 'toggleBroadcast', label: 'Toggle Broadcast' },
|
|
'h': { action: 'showKeyboardHelp', label: 'Show Keyboard Help' },
|
|
'Escape': { action: 'closeAllPanels', label: 'Close All Panels' }
|
|
};
|
|
|
|
// Load custom mappings from localStorage
|
|
function loadKeyboardMappings() {
|
|
const saved = localStorage.getItem('keyboardMappings');
|
|
if (saved) {
|
|
try {
|
|
keyboardMappings = JSON.parse(saved);
|
|
console.log('✅ Loaded custom keyboard mappings');
|
|
} catch (e) {
|
|
console.error('Failed to load keyboard mappings:', e);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Save custom mappings to localStorage
|
|
function saveKeyboardMappings() {
|
|
localStorage.setItem('keyboardMappings', JSON.stringify(keyboardMappings));
|
|
console.log('💾 Saved keyboard mappings');
|
|
}
|
|
|
|
// Execute action based on key
|
|
function executeKeyboardAction(action) {
|
|
const actions = {
|
|
// Deck A
|
|
'playDeckA': () => playDeck('A'),
|
|
'pauseDeckA': () => pauseDeck('A'),
|
|
'cueA1': () => handleCue('A', 1),
|
|
'cueA2': () => handleCue('A', 2),
|
|
'cueA3': () => handleCue('A', 3),
|
|
'cueA4': () => handleCue('A', 4),
|
|
'loopInA': () => setLoop('A', 'in'),
|
|
'loopOutA': () => setLoop('A', 'out'),
|
|
'loopExitA': () => setLoop('A', 'exit'),
|
|
'resetDeckA': () => resetDeck('A'),
|
|
|
|
// Deck B
|
|
'playDeckB': () => playDeck('B'),
|
|
'pauseDeckB': () => pauseDeck('B'),
|
|
'cueB1': () => handleCue('B', 1),
|
|
'cueB2': () => handleCue('B', 2),
|
|
'cueB3': () => handleCue('B', 3),
|
|
'cueB4': () => handleCue('B', 4),
|
|
'loopInB': () => setLoop('B', 'in'),
|
|
'loopOutB': () => setLoop('B', 'out'),
|
|
'loopExitB': () => setLoop('B', 'exit'),
|
|
'resetDeckB': () => resetDeck('B'),
|
|
|
|
// Crossfader
|
|
'crossfaderLeft': () => {
|
|
const cf = document.getElementById('crossfader');
|
|
cf.value = Math.max(0, parseInt(cf.value) - 10);
|
|
updateCrossfader(cf.value);
|
|
},
|
|
'crossfaderRight': () => {
|
|
const cf = document.getElementById('crossfader');
|
|
cf.value = Math.min(100, parseInt(cf.value) + 10);
|
|
updateCrossfader(cf.value);
|
|
},
|
|
'crossfaderCenter': () => {
|
|
const cf = document.getElementById('crossfader');
|
|
cf.value = 50;
|
|
updateCrossfader(50);
|
|
},
|
|
|
|
// Pitch Bend
|
|
'pitchBendAUp': () => pitchBend('A', 0.05),
|
|
'pitchBendADown': () => pitchBend('A', -0.05),
|
|
'pitchBendBUp': () => pitchBend('B', 0.05),
|
|
'pitchBendBDown': () => pitchBend('B', -0.05),
|
|
|
|
// Utility
|
|
'toggleLibrary': () => switchTab('library'),
|
|
'toggleBroadcast': () => toggleBroadcast(),
|
|
'showKeyboardHelp': () => openKeyboardSettings(),
|
|
'closeAllPanels': () => {
|
|
document.getElementById('settings-panel').classList.remove('active');
|
|
document.getElementById('streaming-panel').classList.remove('active');
|
|
}
|
|
};
|
|
|
|
if (actions[action]) {
|
|
actions[action]();
|
|
} else {
|
|
console.warn('Unknown action:', action);
|
|
}
|
|
}
|
|
|
|
// Global keyboard event listener
|
|
document.addEventListener('keydown', (e) => {
|
|
// Ignore if typing in input field
|
|
if (e.target.tagName === 'INPUT' || e.target.tagName === 'TEXTAREA') {
|
|
return;
|
|
}
|
|
|
|
const key = e.key;
|
|
const mapping = keyboardMappings[key];
|
|
|
|
if (mapping) {
|
|
e.preventDefault();
|
|
console.log(`⌨️ Keyboard: ${key} → ${mapping.label}`);
|
|
executeKeyboardAction(mapping.action);
|
|
}
|
|
});
|
|
|
|
// Handle pitch bend release
|
|
document.addEventListener('keyup', (e) => {
|
|
if (e.target.tagName === 'INPUT' || e.target.tagName === 'TEXTAREA') return;
|
|
|
|
const key = e.key;
|
|
const mapping = keyboardMappings[key];
|
|
|
|
// Release pitch bend on key up
|
|
if (mapping && mapping.action.includes('pitchBend')) {
|
|
const deck = mapping.action.includes('A') ? 'A' : 'B';
|
|
pitchBend(deck, 0);
|
|
}
|
|
});
|
|
|
|
// Open keyboard settings panel
|
|
function openKeyboardSettings() {
|
|
const panel = document.getElementById('keyboard-settings-panel');
|
|
if (panel) {
|
|
panel.classList.toggle('active');
|
|
} else {
|
|
createKeyboardSettingsPanel();
|
|
}
|
|
}
|
|
|
|
// Create keyboard settings UI
|
|
function createKeyboardSettingsPanel() {
|
|
const panel = document.createElement('div');
|
|
panel.id = 'keyboard-settings-panel';
|
|
panel.className = 'settings-panel active';
|
|
panel.innerHTML = `
|
|
<div class="panel-header">
|
|
<h2>⌨️ Keyboard Shortcuts</h2>
|
|
<button onclick="closeKeyboardSettings()">✕</button>
|
|
</div>
|
|
<div class="panel-content">
|
|
<p style="margin-bottom: 15px; color: #888;">Click on a key to reassign it. Press ESC to cancel.</p>
|
|
<div id="keyboard-mappings-list"></div>
|
|
<div style="margin-top: 20px; display: flex; gap: 10px;">
|
|
<button onclick="resetKeyboardMappings()" class="btn-secondary">Reset to Defaults</button>
|
|
<button onclick="exportKeyboardMappings()" class="btn-secondary">Export</button>
|
|
<button onclick="importKeyboardMappings()" class="btn-secondary">Import</button>
|
|
</div>
|
|
</div>
|
|
`;
|
|
document.body.appendChild(panel);
|
|
renderKeyboardMappings();
|
|
}
|
|
|
|
function closeKeyboardSettings() {
|
|
const panel = document.getElementById('keyboard-settings-panel');
|
|
if (panel) panel.classList.remove('active');
|
|
}
|
|
|
|
// Render keyboard mappings list
|
|
function renderKeyboardMappings() {
|
|
const list = document.getElementById('keyboard-mappings-list');
|
|
if (!list) return;
|
|
|
|
list.innerHTML = '';
|
|
|
|
Object.entries(keyboardMappings).forEach(([key, mapping]) => {
|
|
const item = document.createElement('div');
|
|
item.className = 'keyboard-mapping-item';
|
|
item.innerHTML = `
|
|
<span class="key-display">${formatKeyName(key)}</span>
|
|
<span class="key-arrow">→</span>
|
|
<span class="action-label">${mapping.label}</span>
|
|
<button class="key-reassign-btn" onclick="reassignKey('${key}')">Change</button>
|
|
`;
|
|
list.appendChild(item);
|
|
});
|
|
}
|
|
|
|
// Format key name for display
|
|
function formatKeyName(key) {
|
|
const names = {
|
|
'ArrowLeft': '← Left',
|
|
'ArrowRight': '→ Right',
|
|
'ArrowUp': '↑ Up',
|
|
'ArrowDown': '↓ Down',
|
|
'Escape': 'ESC',
|
|
' ': 'Space'
|
|
};
|
|
return names[key] || key.toUpperCase();
|
|
}
|
|
|
|
// Reassign a key
|
|
function reassignKey(oldKey) {
|
|
const item = event.target.closest('.keyboard-mapping-item');
|
|
item.classList.add('listening');
|
|
item.querySelector('.key-reassign-btn').textContent = 'Press new key...';
|
|
|
|
const listener = (e) => {
|
|
e.preventDefault();
|
|
|
|
if (e.key === 'Escape') {
|
|
item.classList.remove('listening');
|
|
item.querySelector('.key-reassign-btn').textContent = 'Change';
|
|
document.removeEventListener('keydown', listener);
|
|
return;
|
|
}
|
|
|
|
const newKey = e.key;
|
|
|
|
// Check if key already assigned
|
|
if (keyboardMappings[newKey] && newKey !== oldKey) {
|
|
if (!confirm(`Key "${formatKeyName(newKey)}" is already assigned to "${keyboardMappings[newKey].label}". Overwrite?`)) {
|
|
item.classList.remove('listening');
|
|
item.querySelector('.key-reassign-btn').textContent = 'Change';
|
|
document.removeEventListener('keydown', listener);
|
|
return;
|
|
}
|
|
delete keyboardMappings[newKey];
|
|
}
|
|
|
|
// Move mapping to new key
|
|
keyboardMappings[newKey] = keyboardMappings[oldKey];
|
|
delete keyboardMappings[oldKey];
|
|
|
|
saveKeyboardMappings();
|
|
renderKeyboardMappings();
|
|
document.removeEventListener('keydown', listener);
|
|
|
|
console.log(`✅ Remapped: ${formatKeyName(oldKey)} → ${formatKeyName(newKey)}`);
|
|
};
|
|
|
|
document.addEventListener('keydown', listener);
|
|
}
|
|
|
|
// Reset to default mappings
|
|
function resetKeyboardMappings() {
|
|
if (confirm('Reset all keyboard shortcuts to defaults?')) {
|
|
localStorage.removeItem('keyboardMappings');
|
|
location.reload();
|
|
}
|
|
}
|
|
|
|
// Export mappings
|
|
function exportKeyboardMappings() {
|
|
const json = JSON.stringify(keyboardMappings, null, 2);
|
|
const blob = new Blob([json], { type: 'application/json' });
|
|
const url = URL.createObjectURL(blob);
|
|
const a = document.createElement('a');
|
|
a.href = url;
|
|
a.download = 'techdj-keyboard-mappings.json';
|
|
a.click();
|
|
URL.revokeObjectURL(url);
|
|
}
|
|
|
|
// Import mappings
|
|
function importKeyboardMappings() {
|
|
const input = document.createElement('input');
|
|
input.type = 'file';
|
|
input.accept = 'application/json';
|
|
input.onchange = (e) => {
|
|
const file = e.target.files[0];
|
|
const reader = new FileReader();
|
|
reader.onload = (event) => {
|
|
try {
|
|
const imported = JSON.parse(event.target.result);
|
|
keyboardMappings = imported;
|
|
saveKeyboardMappings();
|
|
renderKeyboardMappings();
|
|
alert('✅ Keyboard mappings imported successfully!');
|
|
} catch (err) {
|
|
alert('❌ Failed to import: Invalid file format');
|
|
}
|
|
};
|
|
reader.readAsText(file);
|
|
};
|
|
input.click();
|
|
}
|
|
|
|
// Initialize on load
|
|
loadKeyboardMappings();
|
|
console.log('⌨️ Keyboard shortcuts enabled. Press H for help.');
|