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FREEZING_ISSUE_FIXES.md
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330
FREEZING_ISSUE_FIXES.md
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# TechIRCd Freezing Issue - Fixes Applied
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## Issue Description
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TechIRCd was experiencing freezing/hanging issues where the server would become unresponsive after running for a while, preventing new user connections and causing existing users to disconnect.
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## Root Causes Identified
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### 1. Resource Leaks in Client Handling
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- **Problem**: Disconnected clients weren't being properly cleaned up, leading to memory leaks and resource exhaustion
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- **Symptoms**: Server gradually becoming slower and eventually unresponsive
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### 2. Goroutine Leaks
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- **Problem**: Client handler goroutines weren't exiting properly when connections were broken
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- **Symptoms**: Increasing number of goroutines over time, eventually exhausting system resources
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### 3. Lock Contention in Ping/Health Checks
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- **Problem**: Server-wide ping and health checks were holding locks too long and running synchronously
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- **Symptoms**: Server becoming unresponsive during health checks, client operations timing out
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### 4. Inefficient Connection State Management
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- **Problem**: Inconsistent tracking of client connection state, leading to operations on dead connections
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- **Symptoms**: Hanging writes, blocked goroutines, server freezing
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### 5. Deadlocked Shutdown Process
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- **Problem**: Shutdown process could deadlock when trying to notify clients while holding locks
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- **Symptoms**: Ctrl+C not working, server becoming completely unresponsive, requiring SIGKILL
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## Fixes Applied
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### 1. Enhanced Client Cleanup (`client.go`)
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#### Before:
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```go
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func (c *Client) cleanup() {
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// Basic cleanup with potential blocking operations
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if c.conn != nil {
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c.conn.Close() // Could hang
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}
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// Synchronous channel cleanup
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// Synchronous server removal
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}
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```
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#### After:
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```go
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func (c *Client) cleanup() {
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// Non-blocking cleanup with timeouts
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if c.conn != nil {
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c.conn.SetDeadline(time.Now().Add(5 * time.Second))
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c.conn.Close()
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}
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// Asynchronous channel cleanup in goroutine
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// Asynchronous server removal in goroutine
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}
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```
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**Benefits:**
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- Prevents cleanup operations from blocking other clients
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- Uses timeouts to force close hanging connections
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- Prevents deadlocks during shutdown
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### 2. Improved Connection Handling
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#### Connection Timeout Management:
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```go
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func (c *Client) handleMessageRead(...) bool {
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// Set read deadline with timeout to prevent hanging
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readTimeout := 30 * time.Second
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if c.IsRegistered() {
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readTimeout = 5 * time.Minute
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}
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// Use goroutine with timeout for non-blocking reads
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scanChan := make(chan bool, 1)
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go func() {
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// Scanner in separate goroutine
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scanChan <- scanner.Scan()
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}()
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select {
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case result := <-scanChan:
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// Process result
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case <-time.After(readTimeout):
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// Handle timeout
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return false
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}
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}
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```
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**Benefits:**
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- Prevents infinite blocking on read operations
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- Detects and handles dead connections quickly
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- Provides graceful timeout handling
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### 3. Non-blocking Ping and Health Checks (`server.go`)
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#### Before:
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```go
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func (s *Server) pingRoutine() {
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ticker := time.NewTicker(30 * time.Second)
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for {
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select {
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case <-ticker.C:
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s.performPingCheck() // Blocking operation
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}
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}
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}
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```
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#### After:
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```go
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func (s *Server) pingRoutine() {
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ticker := time.NewTicker(60 * time.Second) // Less frequent
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for {
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select {
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case <-ticker.C:
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go s.performPingCheck() // Non-blocking
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}
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}
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}
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```
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#### Enhanced Ping Check:
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```go
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func (s *Server) performPingCheck() {
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// Get snapshot of client IDs without holding lock
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s.mu.RLock()
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clientIDs := make([]string, 0, len(s.clients))
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for clientID := range s.clients {
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clientIDs = append(clientIDs, clientID)
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}
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s.mu.RUnlock()
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// Process clients individually to prevent blocking
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for _, clientID := range clientIDs {
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// Non-blocking ping sending
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go func(id string) {
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// Send ping in separate goroutine
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}(clientID)
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}
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}
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```
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**Benefits:**
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- Eliminates blocking during server-wide operations
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- Reduces lock contention
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- Prevents cascade failures
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### 4. Batched Health Checks
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#### Before:
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```go
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func (s *Server) performHealthCheck() {
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// Hold lock for entire operation
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s.mu.RLock()
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clients := make([]*Client, 0, len(s.clients))
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// ... process all clients synchronously
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s.mu.RUnlock()
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}
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```
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#### After:
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```go
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func (s *Server) performHealthCheck() {
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// Process clients in batches of 50
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batchSize := 50
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for i := 0; i < len(clientIDs); i += batchSize {
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batch := clientIDs[i:end]
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for _, clientID := range batch {
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// Process each client individually
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}
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// Small delay between batches
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time.Sleep(10 * time.Millisecond)
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}
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}
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```
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**Benefits:**
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- Prevents overwhelming the system during health checks
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- Allows other operations to proceed between batches
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- Reduces memory usage during large client counts
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### 5. Enhanced Error Recovery
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#### Panic Recovery:
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```go
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defer func() {
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if r := recover(); r != nil {
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log.Printf("Panic in client handler for %s: %v", c.getClientInfo(), r)
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}
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c.cleanup()
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}()
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```
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#### Graceful Disconnection:
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```go
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func (c *Client) ForceDisconnect(reason string) {
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log.Printf("Force disconnecting client %s: %s", c.getClientInfo(), reason)
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c.mu.Lock()
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c.disconnected = true
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c.mu.Unlock()
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if c.conn != nil {
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c.SendMessage(fmt.Sprintf("ERROR :%s", reason))
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}
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}
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```
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### 5. Robust Shutdown Process (`server.go` & `main.go`)
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#### Before:
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```go
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func (s *Server) Shutdown() {
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// Could deadlock holding locks
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s.mu.RLock()
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for _, client := range s.clients {
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client.SendMessage("ERROR :Server shutting down")
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}
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s.mu.RUnlock()
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close(s.shutdown)
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}
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```
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#### After:
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```go
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func (s *Server) Shutdown() {
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// Non-blocking shutdown with timeout protection
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// Close listeners immediately
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go func() { /* close listeners */ }()
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// Signal shutdown first
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close(s.shutdown)
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// Disconnect clients in batches asynchronously
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go func() {
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// Process clients in batches of 10
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// Each client disconnection in separate goroutine
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// Timeout protection for each operation
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}()
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// Force shutdown after reasonable timeout
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time.Sleep(2 * time.Second)
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}
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```
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#### Signal Handling with Force Option:
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```go
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// Double Ctrl+C for immediate shutdown
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if shutdownInProgress {
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log.Println("Forcing immediate shutdown...")
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os.Exit(1)
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}
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// Timeout protection for graceful shutdown
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select {
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case <-shutdownComplete:
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log.Println("Graceful shutdown completed")
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case <-time.After(10 * time.Second):
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log.Println("Shutdown timeout, forcing exit...")
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}
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```
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**Benefits:**
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- Prevents deadlocks during shutdown
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- Allows double Ctrl+C for immediate force shutdown
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- Timeout protection prevents hanging shutdown
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- Asynchronous operations prevent blocking
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## Configuration Optimizations
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### Timing Adjustments:
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- **Ping Interval**: Increased from 30s to 60s to reduce overhead
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- **Health Check Interval**: Increased from 60s to 5 minutes
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- **Read Timeouts**: More conservative timeouts for better stability
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- **Registration Timeout**: Better enforcement to prevent hanging registrations
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### Resource Limits:
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- **Batch Processing**: Health checks limited to 50 clients per batch
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- **Connection Limits**: Better enforcement of max client limits
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- **Memory Management**: Proactive cleanup of disconnected clients
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## Expected Results
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1. **Stability**: Server should remain responsive under normal load
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2. **Resource Usage**: More predictable memory and goroutine usage
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3. **Connection Handling**: Faster detection and cleanup of dead connections
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4. **Performance**: Reduced lock contention and blocking operations
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5. **Monitoring**: Better logging and health monitoring
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## Monitoring
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The server now provides better logging for:
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- Client connection/disconnection events
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- Health check results and statistics
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- Resource usage patterns
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- Error conditions and recovery actions
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## Testing
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I've created test scripts to verify the fixes:
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### 1. Shutdown Test (`test_shutdown.sh`)
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- Tests graceful shutdown behavior
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- Verifies server responds to SIGTERM
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- Confirms shutdown completes within reasonable time
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### 2. Stress Test (`test_stress.sh`)
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- Simulates conditions that previously caused freezing
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- Creates multiple stable and unstable connections
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- Tests rapid connection/disconnection patterns
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- Monitors server responsiveness during stress
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- Verifies shutdown works after stress conditions
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### Usage:
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```bash
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# Test shutdown behavior
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./test_shutdown.sh
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# Test stability under stress
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./test_stress.sh
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```
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## Future Improvements
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1. **Metrics Endpoint**: Add HTTP endpoint for real-time metrics
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2. **Connection Pooling**: Implement connection pooling for better resource management
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3. **Circuit Breakers**: Add circuit breakers for failing operations
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4. **Rate Limiting**: Enhanced rate limiting per IP/user
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