Added all of the existing code
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100
database.go
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100
database.go
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package main
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import (
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"database/sql"
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"time"
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)
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// Database layer for persistent storage
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type DatabaseConfig struct {
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Type string `json:"type"` // sqlite, mysql, postgres
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Host string `json:"host"`
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Port int `json:"port"`
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Database string `json:"database"`
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Username string `json:"username"`
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Password string `json:"password"`
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Options map[string]string `json:"options"`
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}
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type Database struct {
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db *sql.DB
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config DatabaseConfig
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}
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// User account storage
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type UserAccount struct {
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ID int `db:"id"`
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Nick string `db:"nick"`
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PasswordHash string `db:"password_hash"`
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Email string `db:"email"`
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RegisterTime time.Time `db:"register_time"`
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LastSeen time.Time `db:"last_seen"`
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Flags []string `db:"flags"`
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}
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// Channel registration
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type RegisteredChannel struct {
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ID int `db:"id"`
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Name string `db:"name"`
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Founder string `db:"founder"`
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RegisterTime time.Time `db:"register_time"`
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Topic string `db:"topic"`
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Modes string `db:"modes"`
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AccessList []ChannelAccess `db:"-"`
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}
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type ChannelAccess struct {
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Nick string `db:"nick"`
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Level int `db:"level"` // 1=voice, 10=halfop, 50=op, 100=admin, 500=founder
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}
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// Persistent bans/quiets
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type NetworkBan struct {
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ID int `db:"id"`
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Mask string `db:"mask"`
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Reason string `db:"reason"`
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SetBy string `db:"set_by"`
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SetTime time.Time `db:"set_time"`
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Duration int `db:"duration"` // 0 = permanent
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Type string `db:"type"` // gline, kline, zline, qline
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}
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// Statistics tracking
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type ServerStats struct {
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Date time.Time `db:"date"`
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MaxUsers int `db:"max_users"`
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MaxChannels int `db:"max_channels"`
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TotalConnections int64 `db:"total_connections"`
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MessageCount int64 `db:"message_count"`
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OperCount int `db:"oper_count"`
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}
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func NewDatabase(config DatabaseConfig) (*Database, error) {
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// Initialize database connection
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return &Database{config: config}, nil
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}
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func (db *Database) CreateTables() error {
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// Create all necessary tables
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return nil
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}
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func (db *Database) GetUserAccount(nick string) (*UserAccount, error) {
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// Retrieve user account
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return nil, nil
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}
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func (db *Database) SaveUserAccount(account *UserAccount) error {
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// Save user account
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return nil
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}
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func (db *Database) GetChannelAccess(channel string) ([]ChannelAccess, error) {
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// Get channel access list
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return nil, nil
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}
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func (db *Database) LogStatistics(stats ServerStats) error {
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// Log daily statistics
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return nil
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}
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