# TechIRCd Freezing Issue - Fixes Applied ## Issue Description TechIRCd was experiencing freezing/hanging issues where the server would become unresponsive after running for a while, preventing new user connections and causing existing users to disconnect. ## Root Causes Identified ### 1. Resource Leaks in Client Handling - **Problem**: Disconnected clients weren't being properly cleaned up, leading to memory leaks and resource exhaustion - **Symptoms**: Server gradually becoming slower and eventually unresponsive ### 2. Goroutine Leaks - **Problem**: Client handler goroutines weren't exiting properly when connections were broken - **Symptoms**: Increasing number of goroutines over time, eventually exhausting system resources ### 3. Lock Contention in Ping/Health Checks - **Problem**: Server-wide ping and health checks were holding locks too long and running synchronously - **Symptoms**: Server becoming unresponsive during health checks, client operations timing out ### 4. Inefficient Connection State Management - **Problem**: Inconsistent tracking of client connection state, leading to operations on dead connections - **Symptoms**: Hanging writes, blocked goroutines, server freezing ### 5. Deadlocked Shutdown Process - **Problem**: Shutdown process could deadlock when trying to notify clients while holding locks - **Symptoms**: Ctrl+C not working, server becoming completely unresponsive, requiring SIGKILL ## Fixes Applied ### 1. Enhanced Client Cleanup (`client.go`) #### Before: ```go func (c *Client) cleanup() { // Basic cleanup with potential blocking operations if c.conn != nil { c.conn.Close() // Could hang } // Synchronous channel cleanup // Synchronous server removal } ``` #### After: ```go func (c *Client) cleanup() { // Non-blocking cleanup with timeouts if c.conn != nil { c.conn.SetDeadline(time.Now().Add(5 * time.Second)) c.conn.Close() } // Asynchronous channel cleanup in goroutine // Asynchronous server removal in goroutine } ``` **Benefits:** - Prevents cleanup operations from blocking other clients - Uses timeouts to force close hanging connections - Prevents deadlocks during shutdown ### 2. Improved Connection Handling #### Connection Timeout Management: ```go func (c *Client) handleMessageRead(...) bool { // Set read deadline with timeout to prevent hanging readTimeout := 30 * time.Second if c.IsRegistered() { readTimeout = 5 * time.Minute } // Use goroutine with timeout for non-blocking reads scanChan := make(chan bool, 1) go func() { // Scanner in separate goroutine scanChan <- scanner.Scan() }() select { case result := <-scanChan: // Process result case <-time.After(readTimeout): // Handle timeout return false } } ``` **Benefits:** - Prevents infinite blocking on read operations - Detects and handles dead connections quickly - Provides graceful timeout handling ### 3. Non-blocking Ping and Health Checks (`server.go`) #### Before: ```go func (s *Server) pingRoutine() { ticker := time.NewTicker(30 * time.Second) for { select { case <-ticker.C: s.performPingCheck() // Blocking operation } } } ``` #### After: ```go func (s *Server) pingRoutine() { ticker := time.NewTicker(60 * time.Second) // Less frequent for { select { case <-ticker.C: go s.performPingCheck() // Non-blocking } } } ``` #### Enhanced Ping Check: ```go func (s *Server) performPingCheck() { // Get snapshot of client IDs without holding lock s.mu.RLock() clientIDs := make([]string, 0, len(s.clients)) for clientID := range s.clients { clientIDs = append(clientIDs, clientID) } s.mu.RUnlock() // Process clients individually to prevent blocking for _, clientID := range clientIDs { // Non-blocking ping sending go func(id string) { // Send ping in separate goroutine }(clientID) } } ``` **Benefits:** - Eliminates blocking during server-wide operations - Reduces lock contention - Prevents cascade failures ### 4. Batched Health Checks #### Before: ```go func (s *Server) performHealthCheck() { // Hold lock for entire operation s.mu.RLock() clients := make([]*Client, 0, len(s.clients)) // ... process all clients synchronously s.mu.RUnlock() } ``` #### After: ```go func (s *Server) performHealthCheck() { // Process clients in batches of 50 batchSize := 50 for i := 0; i < len(clientIDs); i += batchSize { batch := clientIDs[i:end] for _, clientID := range batch { // Process each client individually } // Small delay between batches time.Sleep(10 * time.Millisecond) } } ``` **Benefits:** - Prevents overwhelming the system during health checks - Allows other operations to proceed between batches - Reduces memory usage during large client counts ### 5. Enhanced Error Recovery #### Panic Recovery: ```go defer func() { if r := recover(); r != nil { log.Printf("Panic in client handler for %s: %v", c.getClientInfo(), r) } c.cleanup() }() ``` #### Graceful Disconnection: ```go func (c *Client) ForceDisconnect(reason string) { log.Printf("Force disconnecting client %s: %s", c.getClientInfo(), reason) c.mu.Lock() c.disconnected = true c.mu.Unlock() if c.conn != nil { c.SendMessage(fmt.Sprintf("ERROR :%s", reason)) } } ``` ### 5. Robust Shutdown Process (`server.go` & `main.go`) #### Before: ```go func (s *Server) Shutdown() { // Could deadlock holding locks s.mu.RLock() for _, client := range s.clients { client.SendMessage("ERROR :Server shutting down") } s.mu.RUnlock() close(s.shutdown) } ``` #### After: ```go func (s *Server) Shutdown() { // Non-blocking shutdown with timeout protection // Close listeners immediately go func() { /* close listeners */ }() // Signal shutdown first close(s.shutdown) // Disconnect clients in batches asynchronously go func() { // Process clients in batches of 10 // Each client disconnection in separate goroutine // Timeout protection for each operation }() // Force shutdown after reasonable timeout time.Sleep(2 * time.Second) } ``` #### Signal Handling with Force Option: ```go // Double Ctrl+C for immediate shutdown if shutdownInProgress { log.Println("Forcing immediate shutdown...") os.Exit(1) } // Timeout protection for graceful shutdown select { case <-shutdownComplete: log.Println("Graceful shutdown completed") case <-time.After(10 * time.Second): log.Println("Shutdown timeout, forcing exit...") } ``` **Benefits:** - Prevents deadlocks during shutdown - Allows double Ctrl+C for immediate force shutdown - Timeout protection prevents hanging shutdown - Asynchronous operations prevent blocking ## Configuration Optimizations ### Timing Adjustments: - **Ping Interval**: Increased from 30s to 60s to reduce overhead - **Health Check Interval**: Increased from 60s to 5 minutes - **Read Timeouts**: More conservative timeouts for better stability - **Registration Timeout**: Better enforcement to prevent hanging registrations ### Resource Limits: - **Batch Processing**: Health checks limited to 50 clients per batch - **Connection Limits**: Better enforcement of max client limits - **Memory Management**: Proactive cleanup of disconnected clients ## Expected Results 1. **Stability**: Server should remain responsive under normal load 2. **Resource Usage**: More predictable memory and goroutine usage 3. **Connection Handling**: Faster detection and cleanup of dead connections 4. **Performance**: Reduced lock contention and blocking operations 5. **Monitoring**: Better logging and health monitoring ## Monitoring The server now provides better logging for: - Client connection/disconnection events - Health check results and statistics - Resource usage patterns - Error conditions and recovery actions ## Testing I've created test scripts to verify the fixes: ### 1. Shutdown Test (`test_shutdown.sh`) - Tests graceful shutdown behavior - Verifies server responds to SIGTERM - Confirms shutdown completes within reasonable time ### 2. Stress Test (`test_stress.sh`) - Simulates conditions that previously caused freezing - Creates multiple stable and unstable connections - Tests rapid connection/disconnection patterns - Monitors server responsiveness during stress - Verifies shutdown works after stress conditions ### Usage: ```bash # Test shutdown behavior ./test_shutdown.sh # Test stability under stress ./test_stress.sh ``` ## Future Improvements 1. **Metrics Endpoint**: Add HTTP endpoint for real-time metrics 2. **Connection Pooling**: Implement connection pooling for better resource management 3. **Circuit Breakers**: Add circuit breakers for failing operations 4. **Rate Limiting**: Enhanced rate limiting per IP/user