yeah
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@@ -6,7 +6,7 @@
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],
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"duck_flies_away": "The duck flies away. ·°'`'°-.,¸¸.·°'`",
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"fast_duck_flies_away": "The fast duck quickly flies away! ·°'`'°-.,¸¸.·°'`",
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"golden_duck_flies_away": "The golden duck flies away majestically. ·°'`'°-.,¸¸.·°'`",
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"golden_duck_flies_away": "The {gold}golden duck{reset} flies away majestically. ·°'`'°-.,¸¸.·°'`",
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"bang_hit": "{nick} > *BANG* You shot the duck! [+{xp_gained} xp] [Total ducks: {ducks_shot}]",
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"bang_hit_golden": "{nick} > *BANG* You shot a GOLDEN DUCK! [{hp_remaining} HP remaining] [+{xp_gained} xp]",
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"bang_hit_golden_killed": "{nick} > *BANG* You killed the GOLDEN DUCK! [+{xp_gained} xp] [Total ducks: {ducks_shot}]",
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@@ -22,14 +22,14 @@
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"bef_duck_shot": "{nick} > *gentle approach* The duck is already dead! You can't befriend it now...",
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"reload_success": "{nick} > *click* New magazine loaded! [Ammo: {ammo}/{max_ammo}] [Spare magazines: {chargers}]",
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"reload_already_loaded": "{nick} > Your gun is already loaded!",
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"reload_no_chargers": "{nick} > You're out of spare magazines!",
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"reload_no_chargers": "{nick} > You're out of ammo!",
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"reload_not_armed": "{nick} > You are not armed.",
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"shop_display": "DuckHunt Shop: {items} | You have {xp} XP",
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"shop_item_format": "({id}) {name} - {price} XP",
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"help_header": "DuckHunt Commands:",
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"help_user_commands": "!bang - Shoot at ducks | !bef - Befriend ducks | !reload - Reload your gun | !shop - View/buy from shop | !duckstats - View your stats and items | !use - Use inventory items",
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"help_user_commands": "!bang - Shoot at ducks | !bef - Befriend ducks | !reload - Reload your gun | !shop - View/buy from shop | !duckstats - View your stats and items | !topduck - View leaderboards | !use - Use inventory items",
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"help_help_command": "!duckhelp - Show this help",
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"help_admin_commands": "Admin: !rearm <player> | !disarm <player> | !ignore <player> | !unignore <player> | !ducklaunch",
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"help_admin_commands": "Admin: !rearm <player> | !disarm <player> | !ignore <player> | !unignore <player> | !ducklaunch [duck_type] (all support /msg)",
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"admin_rearm_player": "[ADMIN] {target} has been rearmed by {admin}",
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"admin_rearm_all": "[ADMIN] All players have been rearmed by {admin}",
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"admin_rearm_self": "[ADMIN] {admin} has rearmed themselves",
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@@ -58,6 +58,7 @@
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"purple": "\u00036",
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"orange": "\u00037",
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"yellow": "\u00038",
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"gold": "\u00038",
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"light_green": "\u00039",
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"cyan": "\u000310",
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"light_cyan": "\u000311",
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